Dan Albert 8bc77bbf18 Make waypoint types less error prone.
Make the type of the waypoint a non-optional part of the constructor.
Every waypoint needs a type, and there's no good default (the previous
default, `TAKEOFF`, is actually unused). All of the target waypoints
were mistakenly being set as `TAKEOFF`, so I've fixed that in the
process.

Also, fix the bug where only the last custom target of a SEAD
objective was being added to the waypoint list because the append was
scoped incorrectly.
2020-09-10 01:38:25 -07:00
2020-09-06 15:43:44 +02:00
2020-09-10 01:38:25 -07:00
2020-08-22 20:00:07 -07:00
2020-09-03 15:02:59 -07:00
2020-08-31 13:01:05 -07:00
2020-08-22 20:00:07 -07:00
2020-08-17 15:22:39 +02:00
2020-08-31 13:01:05 -07:00

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About DCS Liberation

DCS Liberation is a DCS World turn based single-player semi dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.

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Downloads

Latest release is available here : https://github.com/Khopa/dcs_liberation/releases

Resources

Tutorials, contributors and developer's guides are available in the project's Wiki

Special Thanks

First, a big thanks to shdwp, for starting the original DCS Liberation project.

Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting. And for the JTAC feature, DCS Liberation embed Ciribob's JTAC Autolase script.

Please also show some support to these projects !

Description
Dynamic campaign mission generator for DCS World
Readme 386 MiB
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Python 38.3%
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