Raffson 9d63bcbf69
Improve STRIKE where possible
- Plan number of aircraft more accurately
- Fine-tuning ingress waypoint tasks
- Add lineup waypoint for STRIKE flights, 10NM in front of ingress on the same heading as the target
2023-07-16 18:22:29 +02:00

29 lines
1.1 KiB
Python

from __future__ import annotations
from dataclasses import dataclass
from game.ato.flighttype import FlightType
from game.commander.tasks.packageplanningtask import PackagePlanningTask
from game.commander.theaterstate import TheaterState
from game.theater.theatergroundobject import TheaterGroundObject
@dataclass
class PlanStrike(PackagePlanningTask[TheaterGroundObject]):
def preconditions_met(self, state: TheaterState) -> bool:
if self.target not in state.strike_targets:
return False
if not self.target_area_preconditions_met(state):
return False
return super().preconditions_met(state)
def apply_effects(self, state: TheaterState) -> None:
state.strike_targets.remove(self.target)
def propose_flights(self) -> None:
tgt_count = self.target.alive_unit_count
self.propose_flight(FlightType.STRIKE, min(4, (tgt_count // 2) + tgt_count % 2))
self.propose_common_escorts()
if self.target.coalition.game.settings.autoplan_tankers_for_strike:
self.propose_flight(FlightType.REFUELING, 1)