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Updated Dedicated Server Guide (markdown)
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@ -15,25 +15,19 @@ Don't wish to download? no problem!
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3. drag the just now created file in the same directory stated above "X:\DCS World OpenBeta\bin" and follow instructions below.
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To Start the server simply double click the .bat file provided, which will now open an instance of dcs and it will stay on the "DCS" splash screen which is normal.
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to manage your server simply go to "X:\DCS World OpenBeta\WebGUI" and open "index.html" which now will open the WebUI server manager on your default internet browser.
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## Dedicated Server set up with DCS server files
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There are a few additional steps and caveat to running a dcs-liberation mission on a dedicated DCS server.
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I'll try and explain them, as the server manager of my squadron, and dcs-liberation contributor.
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If you have any questions, comments, or think this document is incomplete or wrong, please contact me on dcs-liberation's Discord.
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[VEAF]Zip.
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To manage your server simply go to "X:\DCS World OpenBeta\WebGUI" and open "index.html" which now will open the WebUI server manager on your default internet browser.
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## Preparing the server
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### Creating Missions folder
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Check if C:\Users\<username>\Saved Games\DCS.server\Missions\ exists.
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If the Missions folder is not present, create it manually.
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### Modding `MissionScripting.lua`
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Any DCS instance running dcs-retribution, be it a standalone installation or a dedicated server, must have a modified `MissionScripting.lua` in order for the LUA script to have access to the `os`, `io` and `lfs` packages.
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@ -77,10 +71,8 @@ If you're using [slmod](https://github.com/mrSkortch/DCS-SLmod), you have to be
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It also has [a specific version](https://github.com/mrSkortch/DCS-SLmod/blob/master/Scripts/net/Slmodv7_5/SlmodMissionScripting.lua) of the `MissionScripting.lua` file which is used to replace DCS', and if you want the dcs-retribution script to work properly you have to edit it, too.
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Go and edit this file : `<saved games>\dcs\Scripts\net\Slmodv7_5\SlmodMissionScripting.lua`.
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Make sure to comment the lines mentionned in the previous section.
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You should also make the modification to the original file in DCS folder (see previous section), and the caveat about updating applies to *slmod* too.
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### Environment variables
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