format correction

rabauke80 2021-11-10 21:27:04 +01:00
parent 476c8e94fe
commit 236ba1081c

@ -8,7 +8,7 @@ In it's essence, it's a DCS mission generator, consisting of the following build
- [Factions](Custom-Factions)
- [Squadrons](Squadrons-and-pilots)
The campaign acts as a template, populated by units available, based on the factions and timeline chosen and generates a new mission (liberation_nextturn.miz) every time you hit the *launch* button in the UI.
The campaign acts as a template, populated by units available, based on the factions and timeline chosen and generates a new mission (`liberation_nextturn.miz`) every time you hit the *launch* button in the UI.
Once a mission has ended, DCS Liberation captures the events (state) that happend in DCS and processes them, so that the player can make adjustments and hit *launch* again.