Updated 2.3 Campaign Design (markdown)

Dan Albert
2020-11-24 14:24:46 -08:00
parent 5e4c9d00ff
commit 2515c7ba82

@@ -50,7 +50,7 @@ Custom priorities may be set by changing the periodicity to a value between 10 a
Inverting the campaign allows the player to play the campaign in reverse (starting from the North instead of the South, for example). This doesn't simply swap all of the control points, but swaps a number of control points as defined by the mission designer so that the player doesn't begin the campaign with most of the control points already captured.
To specify that a control point should be owned by the player when the campaign is inverted, set the "unlimited aircraft" property of the warehouse. This applies to airbases, carriers, and LHAs. Off-map spawns will always be inverted. (TODO: Not currently, fix that)
To specify that an airbase should be owned by the player when the campaign is inverted, set the "unlimited aircraft" property of the warehouse. To specify the same for a carrier, LHA, or off-map spawn, set the "late activation" property of the group.
### Front lines