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Updated Squadrons and pilots (markdown)
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**This feature is new in DCS Liberation 3.0.**
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## Pilots
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Each aircraft in the mission will be assigned one pilot. Each pilot belongs to a squadron. Pilots are assigned to aircraft using the flight edit dialog (later they will be assignable when creating flights).
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@ -13,7 +11,7 @@ unassigned, but will not be used next turn.
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Pilots cannot be manually created once the game has started. New pilots will be created automatically as they are needed.
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**Changes in DCS Liberation 4.0**: New pilots will be recruited to the squadron each turn at a limited rate (currently one per squadron) if the squadron is not full. Pilots are a limited resource just like aircraft.
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Optionally (off by default), new pilots will be recruited to the squadron each turn at a limited rate (currently one per squadron) if the squadron is not full. Pilots are a limited resource just like aircraft.
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### Players
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@ -61,7 +59,7 @@ Squadrons define a group of pilots that fly a single type of aircraft and perfor
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Squadrons cannot be added after the game has started.
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**Changes in DCS Liberation 4.0**: Squadrons have a maximum size (currently 24). Once a squadron reaches its limit no new pilots will be recruited until pilots are either killed or sent on leave. Each understaffed squadron will replenish pilots at a limited rate (currently four pilots per squadron) at the end of each turn. Both the limit and the replenishment rate are configurable in the game settings.
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Optionally (off by default) squadrons have a maximum number of pilots (currently 24). Once a squadron reaches its limit no new pilots will be recruited until pilots are either killed or sent on leave. Each understaffed squadron will replenish pilots at a limited rate (currently four pilots per squadron) at the end of each turn. Both the limit and the replenishment rate are configurable in the game settings.
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### Predefined squadrons
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@ -144,4 +142,4 @@ This can be used for creating Marine Hornet squadrons as in the example above.
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### Generated squadrons
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A squadron will be generated for any aircraft that does not have any predefined squadrons available.
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Squadrons will be generated if the campaign includes aircraft that do not have predefined squadrons available.
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