Updated Fast forward (markdown)

Starfire13 2025-04-06 20:53:31 +10:00
parent 0ccc1e8d4d
commit 8c29c930a7

@ -19,7 +19,7 @@ It is possible that player startup time happens before first contact. If you wan
## Auto-resolve combat
If your take-off time is later than first contact, FF stops before your take-off time. If you start mission, you must wait until your take-off time. When you select `Auto-resolve combat during fast-forward (WIP)`, Liberation simulates combat and mission starts at your take-off time.
If your take-off time is later than first contact, FF stops before your take-off time. If you start mission, you must wait until your take-off time. When you select `Auto-resolve combat during fast-forward (WIP)`, Retribution simulates combat and mission starts at your take-off time.
**Warning** If you have checked this option and set `Never` to `Player missions interrupt fast forward`, FF never stops.