Updated Custom campaigns (markdown)

HighwaymanEd 2021-01-17 17:21:53 +11:00
parent dfc49093c2
commit 8c388960e5

@ -89,7 +89,7 @@ Airbases will randomly generate a set of base defenses at the beginning of the c
Then the generator will create between 2 and 5 (evenly weighted) additional defenses with the following probabilities:
* The first has a 1/2 chance of being a SAM, 1/6 chance of being a SHORAD, and 2/6 chance of being a garrison.
* The second through fifth groups habe a 1/3 chance of being a SHORAD and a 2/3 chance of being a garrison.
* The second through fifth groups have a 1/3 chance of being a SHORAD and a 2/3 chance of being a garrison.
This means that if the campaign designer wishes to avoid randomly positioned base defenses, they must define at least: