mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Updated Custom campaigns (markdown)
parent
dfc49093c2
commit
8c388960e5
@ -89,7 +89,7 @@ Airbases will randomly generate a set of base defenses at the beginning of the c
|
||||
Then the generator will create between 2 and 5 (evenly weighted) additional defenses with the following probabilities:
|
||||
|
||||
* The first has a 1/2 chance of being a SAM, 1/6 chance of being a SHORAD, and 2/6 chance of being a garrison.
|
||||
* The second through fifth groups habe a 1/3 chance of being a SHORAD and a 2/3 chance of being a garrison.
|
||||
* The second through fifth groups have a 1/3 chance of being a SHORAD and a 2/3 chance of being a garrison.
|
||||
|
||||
This means that if the campaign designer wishes to avoid randomly positioned base defenses, they must define at least:
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user