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Updated Tutorial: Battle of Abu Dhabi Play Through (markdown)
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5. This page allows us to configure the parameters of the notional "economy" of the game.
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The "economy" is a game mechanic to manage the balance and difficulty of the campaign.
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It essentially determines how *much* of each side will able to buy out of the various types each faction makes available.
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There are two things to consider here:
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- Next to equipment types (SA-10's vs SA-2's? Su-35s vs MiG-19's?), this is probably the single most important way to dial in the game balance.
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If we find outselves going up against an anemic opposition that can barely put together a noticable CAP to provide a nice challenge to our strikes, or find ourselves rolling into victory without much satisfaction, increase the opposing faction budget.
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If we find ourselves going up against an anemic opposition that can barely put together a noticable CAP to provide a nice challenge to our strikes, or find ourselves rolling into victory without much satisfaction, increase the opposing faction budget.
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Alternatively, if we find ourselves facing hordes of aircraft and SAMs and tanks and are overwhelmed, do the opposite: decrease the opposing faction budget.
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We can also, of course, decrease our budgets to make our life more challenging, or increase our budget to allow us to generate extra sorties to deal with the hordes.
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The approach we take should probably be driven by the second consideration below: performance.
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The single biggest way we can influence the number of units in play in a particular mission is by changing the budget.
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If we find our games are a stutter fest or unplayable on our computers, then we can dial down the budgets for *both* sides here (e.g., dropping both sides down to 1000 or less).
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This page also allows us to decide whether or not the Liberation AI will automatically use some of our funding to repair damage or purchase aircraft.
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This is for the players who do not want to deal with these issues, but honestly, it's really is a fun part of the game, and the "I" part of the AI is pretty limited so it is better for us take charge of this and leave these boxes unchecked.
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This page also allows us to decide whether or not the Liberation AI will automatically use some of our funding to repair damage, or purchase ground troops and aircraft.
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For this example, we are going to ask Liberation to manage all our resources for us by checking all the following boxes:
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- Automate runway repairs
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- Automate front-line purchases
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- Automate aircraft purchases
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6. Clicking on "next" will take us to last page of the wizard.
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