Updated Custom campaigns (markdown)

Dan Albert 2023-04-17 23:53:36 -07:00
parent 065c20ec20
commit d677d4f6aa

@ -27,8 +27,8 @@ This YAML file defines the following fields (unless otherwise stated, fields are
Note that this field is **not** the DCS Liberation version, but the version of the campaign file format. The latest version is defined by `CAMPAIGN_FORMAT_VERSION` in [game/version.py](https://github.com/dcs-liberation/dcs_liberation/blob/develop/game/version.py). See the top of this guide for the format version appropriate for current releases of Liberation.
If `version` is not set or is `"0"`, the campaign is from an unknown version of the game and will be marked as incompatible in the new game wizard.
* `recommended_player_faction`: (Optional) The recommended player faction (will be automatically selected by default on the faction selection page)
* `recommended_enemy_faction`: (Optional) The recommended enemy faction (will be automatically selected by default on the faction selection page)
* `recommended_player_faction`: (Optional) The recommended player faction (will be automatically selected by default on the faction selection page). As of campaign version 10.6 this can also include an in-line definition of a campaign-specific faction. See [Operation Allied Sword](https://github.com/dcs-liberation/dcs_liberation/blob/dca256364aa677cdea2e73bf0701acbb6bf6f17e/resources/campaigns/operation_allied_sword.yaml#L5) for an example.
* `recommended_enemy_faction`: (Optional) The recommended enemy faction (will be automatically selected by default on the faction selection page). As with the player faction, this can also be an in-line definition of a campaign-specific faction.
* `recommended_start_date`: (Optional) The recommended start date for the campaign in YYYY-MM-DD format. This field can optionally include a start time to set the time for turn 1. E.g. `2004-01-07 06:00:00`. If the time is omitted, the campaign will start at a random hour in the middle of the day.
* `recommended_player_money`: (Optional) The recommended player budget as integer. Default=2000.
* `recommended_enemy_money`: (Optional) The recommended enemy budget as integer. Default=2000.