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Mention the new heading calculation
@@ -318,6 +318,9 @@ To define a shipping lane, place a CJTF Blue Bulker Handy Wind. Shipping lanes s
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Objective locations are automatically associated with their closest control point.
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**New in DCS Liberation 6.0:** The heading of the unit placed as spawn location will be maintained in the generated mission if the heading is not 0. In case the heading is 0 then Liberation will calculate the final heading during campaign generation so that the group will head directly to the center of the conflict. This new feature allows the campaign designer to fine tune the orientation of all the objectives to the campaign needs.
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This automatic calculation will only be used for Anti Air, Missile, Coastal and Vehicle Groups. In previous versions of Liberation the orientation of these objects was always random.
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#### Strike targets
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Strike targets are buildings that generate income for the owning coalition. These come in a variety of types depending on the faction:
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@@ -478,6 +481,9 @@ SAM locations are split into four types: long range, medium range, short range,
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Note that the exact type of SAM or EWR that will be placed depends on the faction definition (SAM/EWR generators). However, when designing a campaign with specific factions in mind (such as Syria defending on the Syria map), this allows the designer to see the coverage of the SAMs used by the intended faction. This way the designer can be sure that sufficient coverage will be present in the campaign when a faction using a specific type of SAM is used.
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_New with DCS Liberation 6.0:_\
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The heading set for the unit placed in the mission will be maintained in the generated mission if the heading is not 0. If the heading is 0 then Liberation will calculate the heading during campaign generation so that the group will head directly to the center of the conflict. This allows the campaign designer to fine tune the orientation of the SAM System or EWR to the campaign needs.
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#### Early Warning Radars
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