mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Add a CLI tool for viewing default loadouts.
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@ -2,10 +2,13 @@ from __future__ import annotations
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import datetime
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from collections.abc import Iterable
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from typing import Iterator, Mapping, Optional, TYPE_CHECKING
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from typing import Iterator, Mapping, Optional, TYPE_CHECKING, Type
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from dcs.unittype import FlyingType
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from game.data.weapons import Pylon, Weapon, WeaponType
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from game.dcs.aircrafttype import AircraftType
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from .flighttype import FlightType
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if TYPE_CHECKING:
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from .flight import Flight
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@ -103,6 +106,10 @@ class Loadout:
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@classmethod
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def iter_for(cls, flight: Flight) -> Iterator[Loadout]:
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return cls.iter_for_aircraft(flight.unit_type)
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@classmethod
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def iter_for_aircraft(cls, aircraft: AircraftType) -> Iterator[Loadout]:
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# Dict of payload ID (numeric) to:
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#
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# {
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@ -111,7 +118,7 @@ class Loadout:
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# {"CLSID": class ID, "num": pylon number}
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# "tasks": List (as a dict) of task IDs the payload is used by.
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# }
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payloads = flight.unit_type.dcs_unit_type.load_payloads()
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payloads = aircraft.dcs_unit_type.load_payloads()
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for payload in payloads.values():
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name = payload["name"]
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pylons = payload["pylons"]
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@ -122,9 +129,7 @@ class Loadout:
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)
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@classmethod
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def default_loadout_names_for(cls, flight: Flight) -> Iterator[str]:
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from game.ato.flighttype import FlightType
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def default_loadout_names_for(cls, task: FlightType) -> Iterator[str]:
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# This is a list of mappings from the FlightType of a Flight to the type of
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# payload defined in the resources/payloads/UNIT_TYPE.lua file. A Flight has no
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# concept of a PyDCS task, so COMMON_OVERRIDE cannot be used here. This is used
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@ -164,17 +169,25 @@ class Loadout:
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loadout_names[FlightType.DEAD].extend(loadout_names[FlightType.BAI])
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# OCA/Runway falls back to Strike
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loadout_names[FlightType.OCA_RUNWAY].extend(loadout_names[FlightType.STRIKE])
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yield from loadout_names[flight.flight_type]
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yield from loadout_names[task]
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@classmethod
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def default_for(cls, flight: Flight) -> Loadout:
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return cls.default_for_task_and_aircraft(
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flight.flight_type, flight.unit_type.dcs_unit_type
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)
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@classmethod
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def default_for_task_and_aircraft(
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cls, task: FlightType, dcs_unit_type: Type[FlyingType]
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) -> Loadout:
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# Iterate through each possible payload type for a given aircraft.
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# Some aircraft have custom loadouts that in aren't the standard set.
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for name in cls.default_loadout_names_for(flight):
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for name in cls.default_loadout_names_for(task):
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# This operation is cached, but must be called before load_by_name will
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# work.
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flight.unit_type.dcs_unit_type.load_payloads()
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payload = flight.unit_type.dcs_unit_type.loadout_by_name(name)
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dcs_unit_type.load_payloads()
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payload = dcs_unit_type.loadout_by_name(name)
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if payload is not None:
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return Loadout(
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name,
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@ -4,7 +4,7 @@ import logging
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from dataclasses import dataclass
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from functools import cached_property
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from pathlib import Path
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from typing import Any, Iterator, Optional, TYPE_CHECKING, Type, Dict
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from typing import Any, Dict, Iterator, Optional, TYPE_CHECKING, Type
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import yaml
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from dcs.helicopters import helicopter_map
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@ -315,7 +315,7 @@ class AircraftType(UnitType[Type[FlyingType]]):
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yield unit
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@staticmethod
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def _each_unit_type() -> Iterator[Type[FlyingType]]:
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def each_dcs_type() -> Iterator[Type[FlyingType]]:
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yield from helicopter_map.values()
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yield from plane_map.values()
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@ -3,7 +3,7 @@ from __future__ import annotations
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import logging
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from dataclasses import dataclass
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from pathlib import Path
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from typing import Any, Optional, Type, Iterator
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from typing import Any, Iterator, Optional, Type
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import yaml
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from dcs.unittype import VehicleType
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@ -76,7 +76,7 @@ class GroundUnitType(UnitType[Type[VehicleType]]):
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yield unit
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@staticmethod
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def _each_unit_type() -> Iterator[Type[VehicleType]]:
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def each_dcs_type() -> Iterator[Type[VehicleType]]:
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yield from vehicle_map.values()
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@classmethod
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@ -3,7 +3,7 @@ from __future__ import annotations
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import logging
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from dataclasses import dataclass
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from pathlib import Path
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from typing import Type, Iterator
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from typing import Iterator, Type
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import yaml
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from dcs.ships import ship_map
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@ -32,7 +32,7 @@ class ShipUnitType(UnitType[Type[ShipType]]):
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yield unit
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@staticmethod
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def _each_unit_type() -> Iterator[Type[ShipType]]:
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def each_dcs_type() -> Iterator[Type[ShipType]]:
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yield from ship_map.values()
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@classmethod
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@ -4,7 +4,7 @@ from abc import ABC
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from collections import defaultdict
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from dataclasses import dataclass
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from functools import cached_property
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from typing import TypeVar, Generic, Type, ClassVar, Any, Iterator
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from typing import Any, ClassVar, Generic, Iterator, Type, TypeVar
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from dcs.unittype import UnitType as DcsUnitType
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@ -52,7 +52,7 @@ class UnitType(ABC, Generic[DcsUnitTypeT]):
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raise NotImplementedError
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@staticmethod
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def _each_unit_type() -> Iterator[DcsUnitTypeT]:
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def each_dcs_type() -> Iterator[DcsUnitTypeT]:
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raise NotImplementedError
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@classmethod
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@ -61,7 +61,7 @@ class UnitType(ABC, Generic[DcsUnitTypeT]):
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@classmethod
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def _load_all(cls) -> None:
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for unit_type in cls._each_unit_type():
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for unit_type in cls.each_dcs_type():
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for data in cls._each_variant_of(unit_type):
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cls.register(data)
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cls._loaded = True
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134
resources/tools/loadoutviewer.py
Normal file
134
resources/tools/loadoutviewer.py
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@ -0,0 +1,134 @@
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"""Command-line utility for displaying human readable loadout configurations."""
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import argparse
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import sys
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from collections.abc import Iterator
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from pathlib import Path
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from typing import Type
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from dcs.helicopters import helicopter_map
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from dcs.planes import plane_map
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from dcs.unittype import FlyingType
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from game import persistency
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from game.ato import FlightType
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from game.ato.loadouts import Loadout
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from game.dcs.aircrafttype import AircraftType
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# TODO: Move this logic out of the UI.
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from qt_ui import liberation_install
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from qt_ui.main import inject_custom_payloads
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def non_empty_loadouts_for(
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aircraft: Type[FlyingType],
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) -> Iterator[tuple[FlightType, Loadout]]:
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for task in FlightType:
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try:
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loadout = Loadout.default_for_task_and_aircraft(task, aircraft)
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except KeyError:
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# Not all aircraft have a unitPayloads field. This should maybe be handled
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# in pydcs, but I'm not sure about the cause. For now, just ignore the field
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# since we can be less robust in optional tooling.
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continue
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if loadout.name != "Empty":
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yield task, loadout
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def print_pylons(loadout: Loadout, prefix: str = "\t") -> None:
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pylons = dict(sorted(loadout.pylons.items()))
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for pylon_id, weapon in pylons.items():
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if weapon is not None:
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print(f"{prefix}{pylon_id}: {weapon.name}")
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def show_all_loadouts(aircraft: Type[FlyingType]) -> None:
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loadouts = list(non_empty_loadouts_for(aircraft))
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if not loadouts:
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return
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print(f"Loadouts for {aircraft.id}:")
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for task, loadout in loadouts:
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print(f"\t{task.value}: {loadout.name}")
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print_pylons(loadout, prefix="\t\t")
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def task_by_name(name: str) -> FlightType:
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for task in FlightType:
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if task.value == name:
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return task
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raise KeyError(f"No FlightType named {name}")
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def show_single_loadout(aircraft: Type[FlyingType], task_name: str) -> None:
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task = task_by_name(task_name)
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try:
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loadout = Loadout.default_for_task_and_aircraft(task, aircraft)
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except KeyError:
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# Not all aircraft have a unitPayloads field. This should maybe be handled
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# in pydcs, but I'm not sure about the cause. For now, just ignore the field
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# since we can be less robust in optional tooling.
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return
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if loadout.pylons:
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print(f"{aircraft.id} {loadout.name}:")
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print_pylons(loadout)
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def show_loadouts_for(aircraft: Type[FlyingType], task_name: str | None) -> None:
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if task_name is None:
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show_all_loadouts(aircraft)
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else:
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show_single_loadout(aircraft, task_name)
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def show_all_aircraft(task_name: str | None) -> None:
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for aircraft in AircraftType.each_dcs_type():
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show_loadouts_for(aircraft, task_name)
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def show_single_aircraft(aircraft_id: str, task_name: str | None) -> None:
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try:
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aircraft: Type[FlyingType] = plane_map[aircraft_id]
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except KeyError:
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aircraft = helicopter_map[aircraft_id]
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show_loadouts_for(aircraft, task_name)
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def main() -> None:
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parser = argparse.ArgumentParser()
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parser.add_argument(
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"--aircraft-id",
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help=(
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"ID of the aircraft to display loadouts for. By default all aircraft will "
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+ "be displayed."
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),
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)
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parser.add_argument(
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"--task",
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help=(
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"Name of the mission type to display. By default loadouts for all mission "
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+ "types will be displayed."
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),
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)
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args = parser.parse_args()
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first_start = liberation_install.init()
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if first_start:
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sys.exit(
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"Cannot view payloads without configuring DCS Liberation. Start the UI for "
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"the first run configuration."
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)
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inject_custom_payloads(Path(persistency.base_path()))
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if args.aircraft_id is None:
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show_all_aircraft(args.task)
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else:
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show_single_aircraft(args.aircraft_id, args.task)
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if __name__ == "__main__":
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main()
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