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Changelog update
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* **[Mission Generator]** Fixed player/client confusion when a flight had only one player slot.
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* **[UI]** Missing TER weapons in custom payload now selectable.
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* **[UI]** Many missing unit icons were added
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* **[Maps]** Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
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* **[Campaign Generator]** Big airbases could end up without any airbase defense.
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# 2.1.5
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