Fixed infantry for red player being the same units as blue faction. Fixed skill for enemy vehicles being the same as player's one.

This commit is contained in:
Khopa 2020-11-28 21:34:21 +01:00
parent 7cbcbc1171
commit 2ed1c36c54

View File

@ -497,9 +497,12 @@ class GroundConflictGenerator:
final_position,
heading=opposite_heading(spawn_heading)
)
g.set_skill(self.game.settings.player_skill)
if is_player:
g.set_skill(self.game.settings.player_skill)
else:
g.set_skill(self.game.settings.enemy_vehicle_skill)
positioned_groups.append((g,group))
self.gen_infantry_group_for_group(g, True, self.mission.country(country), opposite_heading(spawn_heading))
self.gen_infantry_group_for_group(g, is_player, self.mission.country(country), opposite_heading(spawn_heading))
else:
logging.warning(f"Unable to get valid position for {group}")