Remove unused signals.

This commit is contained in:
Dan Albert 2022-02-19 14:49:04 -08:00
parent 77d29e314c
commit 4c3509a455

View File

@ -58,9 +58,6 @@ class MapModel(QObject):
navmeshesChanged = Signal()
mapZonesChanged = Signal()
unculledZonesChanged = Signal()
airCombatsChanged = Signal()
samCombatsChanged = Signal()
ipCombatsChanged = Signal()
selectedFlightChanged = Signal(str)
def __init__(self, game_model: GameModel) -> None: