changelog update

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Khopa 2021-08-03 01:32:10 +02:00
parent 14615f9976
commit 912311ad55

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@ -6,6 +6,7 @@ Saves from 4.x are not compatible with 5.0.
* **[Campaign]** Weapon data such as fallbacks and introduction years is now moddable. Due to the new architecture to support this, the old data was not automatically migrated.
* **[Campaign]** Era-restricted loadouts will now skip LGBs when no TGP is available in the loadout. This only applies to default loadouts; buddy-lasing can be coordinated with custom loadouts.
* **[Campaign]** FOBs control point can have FARP/helipad slot and host helicopters. To enable this feature on a FOB, add "Invisible FARP" statics objects near the FOB location in the campaign definition file.
* **[Campaign AI]** Overhauled campaign AI target prioritization. This currently only affects the ordering of DEAD missions.
* **[Campaign AI]** Player front line stances can now be automated. Improved stance selection for AI.
* **[Campaign AI]** Reworked layout of hold, join, split, and ingress points. Should result in much shorter flight plans in general while still maintaining safe join/split/hold points.