Mark the AI-only F-15E more clearly.

This commit is contained in:
Dan Albert 2023-08-09 21:43:25 -07:00
parent 3c2ace09f3
commit 9460586cfe
2 changed files with 3 additions and 1 deletions

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@ -5,6 +5,7 @@ Saves from 8.x are not compatible with 9.0.0.
## Features/Improvements
* **[Data]** Added support for the ARA Veinticinco de Mayo.
* **[Data]** Changed display name of the AI-only F-15E Strike Eagle for clarity.
* **[Flight Planning]** Improved IP selection for targets that are near the center of a threat zone.
* **[Flight Planning]** Loadouts and aircraft properties can now be set per-flight member. Warning: AI flights should not use mixed loadouts.
* **[Flight Planning]** Laser codes that are pre-assigned to weapons at mission start can now be chosen from a list in the loadout UI. This does not affect the aircraft's TGP, just the weapons. Currently only implemented for the F-15E S4+ and F-16C.

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@ -10,7 +10,8 @@ price: 24
role: Multirole Strike Fighter
max_range: 300
variants:
F-15E Strike Eagle: {}
F-15E Strike Eagle:
display_name: F-15E Strike Eagle (AI)
tasks:
BAI: 760
BARCAP: 240