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Fix anti-runway task generation for LGBs.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/894.
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@@ -1,8 +1,14 @@
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import logging
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from dcs.point import MovingPoint
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from dcs.task import BombingRunway, OptFormation
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from dcs.task import (
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Bombing,
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BombingRunway,
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OptFormation,
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WeaponType as DcsWeaponType,
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)
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from game.data.weapons import WeaponType
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from game.theater import Airfield
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from .pydcswaypointbuilder import PydcsWaypointBuilder
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@@ -17,7 +23,21 @@ class OcaRunwayIngressBuilder(PydcsWaypointBuilder):
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)
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return
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waypoint.tasks.append(
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BombingRunway(airport_id=target.airport.id, group_attack=True)
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)
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# The BombingRunway task in DCS does not use LGBs, which necessitates special handling
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# by using the Bombing task instead. See https://github.com/dcs-liberation/dcs_liberation/issues/894
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# for more details.
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# The LGB work around assumes the Airfield position in DCS is on a runway, which seems
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# to be the case for most if not all airfields.
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if self.flight.loadout.has_weapon_of_type(WeaponType.LGB):
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waypoint.tasks.append(
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Bombing(
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position=target.position,
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group_attack=True,
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weapon_type=DcsWeaponType.Guided,
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)
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)
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else: # Use BombingRunway task for all other weapon types
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waypoint.tasks.append(
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BombingRunway(airport_id=target.airport.id, group_attack=True)
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)
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waypoint.tasks.append(OptFormation.trail_open())
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