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Update changelog for 4.x
BAI missions are actually planned at low altitude. The problem remaining is that they have join/hold/split waypoints, which makes the flight times _incredibly_ long for these slow movers.
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@ -28,7 +28,7 @@ Saves from 4.0.0 are compatible with 4.1.0.
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* **[Data]** Fixed Introduction dates for targeting pods (ATFLIR and LITENING were both a few years too early).
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* **[Data]** Removed SA-10 from Syria 2011 faction.
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* **[Economy]** EWRs can now be bought and sold for the correct price and can no longer be used to generate money
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* **[Flight Planning]** Helicopters are now correctly identified, and will fly ingress/CAS/egress and similar at low altitude. Known issue: BAI for helicopters is still planned at high altitudes.
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* **[Flight Planning]** Helicopters are now correctly identified, and will fly ingress/CAS/BAI/egress and similar at low altitude.
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* **[Flight Planning]** Fixed potential issue with angles > 360° or < 0° being generated when summing two angles.
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* **[Mission Generation]** The lua data for other plugins is now generated correctly
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* **[Mission Generation]** Fixed problem with opfor planning missions against sold ground objects like SAMs
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