Clean up more delegates.

https://github.com/dcs-liberation/dcs_liberation/issues/276
This commit is contained in:
Dan Albert 2021-05-26 15:59:44 -07:00
parent 9c2bad85d5
commit e7b8548698
3 changed files with 29 additions and 257 deletions

View File

@ -3,111 +3,36 @@ from typing import Optional
from PySide2.QtCore import (
QItemSelectionModel,
QModelIndex,
QSize,
Qt,
)
from PySide2.QtGui import QFont, QFontMetrics, QIcon, QPainter
from PySide2.QtWidgets import (
QAbstractItemView,
QDialog,
QListView,
QStyle,
QStyleOptionViewItem,
QStyledItemDelegate,
QVBoxLayout,
)
from game.squadrons import Squadron
from qt_ui.delegates import painter_context
from qt_ui.delegates import TwoColumnRowDelegate
from qt_ui.models import GameModel, AirWingModel, SquadronModel
from qt_ui.windows.SquadronDialog import SquadronDialog
class SquadronDelegate(QStyledItemDelegate):
FONT_SIZE = 10
HMARGIN = 4
VMARGIN = 4
class SquadronDelegate(TwoColumnRowDelegate):
def __init__(self, air_wing_model: AirWingModel) -> None:
super().__init__()
super().__init__(rows=2, columns=1, font_size=12)
self.air_wing_model = air_wing_model
def get_font(self, option: QStyleOptionViewItem) -> QFont:
font = QFont(option.font)
font.setPointSize(self.FONT_SIZE)
return font
@staticmethod
def squadron(index: QModelIndex) -> Squadron:
return index.data(AirWingModel.SquadronRole)
def first_row_text(self, index: QModelIndex) -> str:
return self.air_wing_model.data(index, Qt.DisplayRole)
def second_row_text(self, index: QModelIndex) -> str:
return self.squadron(index).nickname
def paint(
self, painter: QPainter, option: QStyleOptionViewItem, index: QModelIndex
) -> None:
# Draw the list item with all the default selection styling, but with an
# invalid index so text formatting is left to us.
super().paint(painter, option, QModelIndex())
rect = option.rect.adjusted(
self.HMARGIN, self.VMARGIN, -self.HMARGIN, -self.VMARGIN
)
with painter_context(painter):
painter.setFont(self.get_font(option))
icon: Optional[QIcon] = index.data(Qt.DecorationRole)
if icon is not None:
icon.paint(
painter,
rect,
Qt.AlignLeft | Qt.AlignVCenter,
self.icon_mode(option),
self.icon_state(option),
)
rect = rect.adjusted(self.icon_size(option).width() + self.HMARGIN, 0, 0, 0)
painter.drawText(rect, Qt.AlignLeft, self.first_row_text(index))
line2 = rect.adjusted(0, rect.height() / 2, 0, rect.height() / 2)
painter.drawText(line2, Qt.AlignLeft, self.second_row_text(index))
@staticmethod
def icon_mode(option: QStyleOptionViewItem) -> QIcon.Mode:
if not (option.state & QStyle.State_Enabled):
return QIcon.Disabled
elif option.state & QStyle.State_Selected:
return QIcon.Selected
elif option.state & QStyle.State_Active:
return QIcon.Active
return QIcon.Normal
@staticmethod
def icon_state(option: QStyleOptionViewItem) -> QIcon.State:
return QIcon.On if option.state & QStyle.State_Open else QIcon.Off
@staticmethod
def icon_size(option: QStyleOptionViewItem) -> QSize:
icon_size: Optional[QSize] = option.decorationSize
if icon_size is None:
return QSize(0, 0)
else:
return icon_size
def sizeHint(self, option: QStyleOptionViewItem, index: QModelIndex) -> QSize:
left = self.icon_size(option).width() + self.HMARGIN
metrics = QFontMetrics(self.get_font(option))
first = metrics.size(0, self.first_row_text(index))
second = metrics.size(0, self.second_row_text(index))
text_width = max(first.width(), second.width())
return QSize(
left + text_width + 2 * self.HMARGIN,
first.height() + second.height() + 2 * self.VMARGIN,
)
def text_for(self, index: QModelIndex, row: int, column: int) -> str:
if row == 0:
return self.air_wing_model.data(index, Qt.DisplayRole)
elif row == 1:
return self.squadron(index).nickname
return ""
class SquadronList(QListView):

View File

@ -1,13 +1,10 @@
from typing import Optional
from PySide2.QtCore import (
QItemSelection,
QItemSelectionModel,
QModelIndex,
QSize,
Qt,
)
from PySide2.QtGui import QContextMenuEvent, QFont, QFontMetrics, QIcon, QPainter
from PySide2.QtGui import QContextMenuEvent
from PySide2.QtWidgets import (
QAbstractItemView,
QAction,
@ -16,102 +13,29 @@ from PySide2.QtWidgets import (
QListView,
QMenu,
QPushButton,
QStyle,
QStyleOptionViewItem,
QStyledItemDelegate,
QVBoxLayout,
)
from game.transfers import TransferOrder
from qt_ui.delegates import painter_context
from qt_ui.delegates import TwoColumnRowDelegate
from qt_ui.models import GameModel, TransferModel
class TransferDelegate(QStyledItemDelegate):
FONT_SIZE = 10
HMARGIN = 4
VMARGIN = 4
class TransferDelegate(TwoColumnRowDelegate):
def __init__(self, transfer_model: TransferModel) -> None:
super().__init__()
super().__init__(rows=2, columns=1, font_size=12)
self.transfer_model = transfer_model
def get_font(self, option: QStyleOptionViewItem) -> QFont:
font = QFont(option.font)
font.setPointSize(self.FONT_SIZE)
return font
@staticmethod
def transfer(index: QModelIndex) -> TransferOrder:
return index.data(TransferModel.TransferRole)
def first_row_text(self, index: QModelIndex) -> str:
return self.transfer_model.data(index, Qt.DisplayRole)
def second_row_text(self, index: QModelIndex) -> str:
return self.transfer(index).description
def paint(
self, painter: QPainter, option: QStyleOptionViewItem, index: QModelIndex
) -> None:
# Draw the list item with all the default selection styling, but with an
# invalid index so text formatting is left to us.
super().paint(painter, option, QModelIndex())
rect = option.rect.adjusted(
self.HMARGIN, self.VMARGIN, -self.HMARGIN, -self.VMARGIN
)
with painter_context(painter):
painter.setFont(self.get_font(option))
icon: Optional[QIcon] = index.data(Qt.DecorationRole)
if icon is not None:
icon.paint(
painter,
rect,
Qt.AlignLeft | Qt.AlignVCenter,
self.icon_mode(option),
self.icon_state(option),
)
rect = rect.adjusted(self.icon_size(option).width() + self.HMARGIN, 0, 0, 0)
painter.drawText(rect, Qt.AlignLeft, self.first_row_text(index))
line2 = rect.adjusted(0, rect.height() / 2, 0, rect.height() / 2)
painter.drawText(line2, Qt.AlignLeft, self.second_row_text(index))
@staticmethod
def icon_mode(option: QStyleOptionViewItem) -> QIcon.Mode:
if not (option.state & QStyle.State_Enabled):
return QIcon.Disabled
elif option.state & QStyle.State_Selected:
return QIcon.Selected
elif option.state & QStyle.State_Active:
return QIcon.Active
return QIcon.Normal
@staticmethod
def icon_state(option: QStyleOptionViewItem) -> QIcon.State:
return QIcon.On if option.state & QStyle.State_Open else QIcon.Off
@staticmethod
def icon_size(option: QStyleOptionViewItem) -> QSize:
icon_size: Optional[QSize] = option.decorationSize
if icon_size is None:
return QSize(0, 0)
else:
return icon_size
def sizeHint(self, option: QStyleOptionViewItem, index: QModelIndex) -> QSize:
left = self.icon_size(option).width() + self.HMARGIN
metrics = QFontMetrics(self.get_font(option))
first = metrics.size(0, self.first_row_text(index))
second = metrics.size(0, self.second_row_text(index))
text_width = max(first.width(), second.width())
return QSize(
left + text_width + 2 * self.HMARGIN,
first.height() + second.height() + 2 * self.VMARGIN,
)
def text_for(self, index: QModelIndex, row: int, column: int) -> str:
if row == 0:
return self.transfer_model.data(index, Qt.DisplayRole)
elif row == 1:
return self.transfer(index).description
return ""
class PendingTransfersList(QListView):
@ -190,7 +114,7 @@ class PendingTransfersDialog(QDialog):
def can_cancel(self, index: QModelIndex) -> bool:
if not index.isValid():
return False
return self.transfer_model.pilot_at_index(index).player
return self.transfer_model.transfer_at_index(index).player
def on_selection_changed(
self, selected: QItemSelection, _deselected: QItemSelection

View File

@ -1,112 +1,35 @@
from typing import Optional
from PySide2.QtCore import (
QItemSelectionModel,
QModelIndex,
QSize,
Qt,
)
from PySide2.QtGui import QFont, QFontMetrics, QIcon, QPainter
from PySide2.QtWidgets import (
QAbstractItemView,
QDialog,
QListView,
QStyle,
QStyleOptionViewItem,
QStyledItemDelegate,
QVBoxLayout,
)
from game.squadrons import Pilot
from qt_ui.delegates import painter_context
from qt_ui.delegates import TwoColumnRowDelegate
from qt_ui.models import SquadronModel
class PilotDelegate(QStyledItemDelegate):
FONT_SIZE = 10
HMARGIN = 4
VMARGIN = 4
class PilotDelegate(TwoColumnRowDelegate):
def __init__(self, squadron_model: SquadronModel) -> None:
super().__init__()
super().__init__(rows=2, columns=1, font_size=12)
self.squadron_model = squadron_model
def get_font(self, option: QStyleOptionViewItem) -> QFont:
font = QFont(option.font)
font.setPointSize(self.FONT_SIZE)
return font
@staticmethod
def pilot(index: QModelIndex) -> Pilot:
return index.data(SquadronModel.PilotRole)
def first_row_text(self, index: QModelIndex) -> str:
return self.squadron_model.data(index, Qt.DisplayRole)
def second_row_text(self, index: QModelIndex) -> str:
return "Alive" if self.pilot(index).alive else "Dead"
def paint(
self, painter: QPainter, option: QStyleOptionViewItem, index: QModelIndex
) -> None:
# Draw the list item with all the default selection styling, but with an
# invalid index so text formatting is left to us.
super().paint(painter, option, QModelIndex())
rect = option.rect.adjusted(
self.HMARGIN, self.VMARGIN, -self.HMARGIN, -self.VMARGIN
)
with painter_context(painter):
painter.setFont(self.get_font(option))
icon: Optional[QIcon] = index.data(Qt.DecorationRole)
if icon is not None:
icon.paint(
painter,
rect,
Qt.AlignLeft | Qt.AlignVCenter,
self.icon_mode(option),
self.icon_state(option),
)
rect = rect.adjusted(self.icon_size(option).width() + self.HMARGIN, 0, 0, 0)
painter.drawText(rect, Qt.AlignLeft, self.first_row_text(index))
line2 = rect.adjusted(0, rect.height() / 2, 0, rect.height() / 2)
painter.drawText(line2, Qt.AlignLeft, self.second_row_text(index))
@staticmethod
def icon_mode(option: QStyleOptionViewItem) -> QIcon.Mode:
if not (option.state & QStyle.State_Enabled):
return QIcon.Disabled
elif option.state & QStyle.State_Selected:
return QIcon.Selected
elif option.state & QStyle.State_Active:
return QIcon.Active
return QIcon.Normal
@staticmethod
def icon_state(option: QStyleOptionViewItem) -> QIcon.State:
return QIcon.On if option.state & QStyle.State_Open else QIcon.Off
@staticmethod
def icon_size(option: QStyleOptionViewItem) -> QSize:
icon_size: Optional[QSize] = option.decorationSize
if icon_size is None:
return QSize(0, 0)
else:
return icon_size
def sizeHint(self, option: QStyleOptionViewItem, index: QModelIndex) -> QSize:
left = self.icon_size(option).width() + self.HMARGIN
metrics = QFontMetrics(self.get_font(option))
first = metrics.size(0, self.first_row_text(index))
second = metrics.size(0, self.second_row_text(index))
text_width = max(first.width(), second.width())
return QSize(
left + text_width + 2 * self.HMARGIN,
first.height() + second.height() + 2 * self.VMARGIN,
)
def text_for(self, index: QModelIndex, row: int, column: int) -> str:
if row == 0:
return self.squadron_model.data(index, Qt.DisplayRole)
elif row == 1:
return "Alive" if self.pilot(index).alive else "Dead"
return ""
class PilotList(QListView):