Merge branch 'develop' into dependabot/npm_and_yarn/client/multi-7d5e57b41f

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zhexu14 2024-11-11 20:47:09 +11:00 committed by GitHub
commit f611620276
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19 changed files with 114 additions and 18 deletions

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@ -7,6 +7,7 @@ Saves from 11.x are not compatible with 12.0.0.
* **[Engine]** Support for DCS 2.9.9.2280.
* **[Campaign]** Flights are assigned different callsigns appropriate to the faction.
* **[Campaign]** Removed deprecated settings for generating persistent and invulnerable AWACs and tankers.
* **[Data]** Added ability to restrict weapons usage for a faction to a different year from the nominal weapon introduction year. Updated faction data to restrict more advanced missiles from Soviet client states during the cold war. Updated Egypt 2000 faction to restrict AIM-120 usage.
* **[Mission Generation]** Added option to skip combat when fast forwarding, which progresses fast forward as if the combat did not occur. Simplified fast forward settings by consolidating "Fast forward mission to first contact" and "Player missions interrupt fast forward" into a single setting and expanding options for "Auto-resolve combat during fast-forward (WIP)".
* **[Mods]** F/A-18 E/F/G Super Hornet mod version updated to 2.3.

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@ -10,6 +10,8 @@ from dcs.unittype import FlyingType
from game.data.weapons import Pylon, Weapon, WeaponType
from game.dcs.aircrafttype import AircraftType
from game.factions.faction import Faction
from .flighttype import FlightType
if TYPE_CHECKING:
@ -52,6 +54,7 @@ class Loadout:
weapon: Weapon,
pylon: Pylon,
date: datetime.date,
faction: Faction,
skip_types: Optional[Iterable[WeaponType]] = None,
) -> Optional[Weapon]:
if skip_types is None:
@ -59,14 +62,16 @@ class Loadout:
for fallback in weapon.fallbacks:
if not pylon.can_equip(fallback):
continue
if not fallback.available_on(date):
if not fallback.available_on(date, faction):
continue
if fallback.weapon_group.type in skip_types:
continue
return fallback
return None
def degrade_for_date(self, unit_type: AircraftType, date: datetime.date) -> Loadout:
def degrade_for_date(
self, unit_type: AircraftType, date: datetime.date, faction: Faction
) -> Loadout:
if self.date is not None and self.date <= date:
return Loadout(self.name, self.pylons, self.date, self.is_custom)
@ -75,9 +80,9 @@ class Loadout:
if weapon is None:
del new_pylons[pylon_number]
continue
if not weapon.available_on(date):
if not weapon.available_on(date, faction):
pylon = Pylon.for_aircraft(unit_type, pylon_number)
fallback = self._fallback_for(weapon, pylon, date)
fallback = self._fallback_for(weapon, pylon, date, faction)
if fallback is None:
del new_pylons[pylon_number]
else:
@ -89,11 +94,11 @@ class Loadout:
# If the loadout was chosen explicitly by the user, assume they know what
# they're doing. They may be coordinating buddy-lase.
if not loadout.is_custom:
loadout.replace_lgbs_if_no_tgp(unit_type, date)
loadout.replace_lgbs_if_no_tgp(unit_type, date, faction)
return loadout
def replace_lgbs_if_no_tgp(
self, unit_type: AircraftType, date: datetime.date
self, unit_type: AircraftType, date: datetime.date, faction: Faction
) -> None:
if self.has_weapon_of_type(WeaponType.TGP):
return
@ -106,7 +111,7 @@ class Loadout:
if weapon is not None and weapon.weapon_group.type is WeaponType.LGB:
pylon = Pylon.for_aircraft(unit_type, pylon_number)
fallback = self._fallback_for(
weapon, pylon, date, skip_types={WeaponType.LGB}
weapon, pylon, date, faction, skip_types={WeaponType.LGB}
)
if fallback is None:
del new_pylons[pylon_number]

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@ -104,4 +104,6 @@ class PackageBuilder:
"""Returns any planned flights to the inventory."""
flights = list(self.package.flights)
for flight in flights:
if flight.callsign is not None:
self.callsign_generator.release_callsign(flight.callsign)
self.package.remove_flight(flight)

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@ -2,11 +2,11 @@ from __future__ import annotations
from pathlib import Path
import yaml
from typing import Any, ClassVar
from typing import Any, ClassVar, Optional
from dataclasses import dataclass
from datetime import timedelta
from dcs.task import OptAAMissileAttackRange
from game.data.units import UnitClass
from game.utils import Distance, feet, nautical_miles
@ -115,6 +115,28 @@ class Cap:
)
@dataclass(frozen=True)
class Tactics:
#: Aircraft use countermeasures (chaff, flares)
use_countermeasures: bool
#: Air-to-air missile attack range options
air_to_air_missile_attack_range: Optional[OptAAMissileAttackRange.Values]
#: Air defence units evade ARMs
air_defence_evades_anti_radiation_missiles: bool
@staticmethod
def from_dict(data: dict[str, Any]) -> Tactics:
return Tactics(
use_countermeasures=data.get("use_countermeasures", True),
air_to_air_missile_attack_range=None,
air_defence_evades_anti_radiation_missiles=data.get(
"air_defence_evades_anti_radiation_missiles", False
),
)
@dataclass(frozen=True)
class Doctrine:
#: Name of the doctrine, used to assign a doctrine in a faction.
@ -159,6 +181,9 @@ class Doctrine:
#: Doctrine for Fighter Sweep missions.
sweep: Sweep
#: Tactics options
tactics: Tactics
_by_name: ClassVar[dict[str, Doctrine]] = {}
_loaded: ClassVar[bool] = False
@ -219,6 +244,7 @@ class Doctrine:
cas=Cas.from_dict(data["cas"]),
cap=Cap.from_dict(data["cap"]),
sweep=Sweep.from_dict(data["sweep"]),
tactics=Tactics.from_dict(data.get("tactics", {})),
)
)
cls._loaded = True

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@ -14,6 +14,8 @@ from dcs.flyingunit import FlyingUnit
from dcs.weapons_data import weapon_ids
from game.dcs.aircrafttype import AircraftType
from game.factions.faction import Faction
PydcsWeapon = Any
PydcsWeaponAssignment = tuple[int, PydcsWeapon]
@ -77,8 +79,12 @@ class Weapon:
WeaponGroup.load_all()
cls._loaded = True
def available_on(self, date: datetime.date) -> bool:
def available_on(self, date: datetime.date, faction: Faction) -> bool:
introduction_year = self.weapon_group.introduction_year
if self.weapon_group.name in faction.weapons_introduction_year_overrides:
introduction_year = faction.weapons_introduction_year_overrides[
self.weapon_group.name
]
if introduction_year is None:
return True
return date >= datetime.date(introduction_year, 1, 1)
@ -243,9 +249,9 @@ class Pylon:
def make_pydcs_assignment(self, weapon: Weapon) -> PydcsWeaponAssignment:
return self.number, weapon.pydcs_data
def available_on(self, date: datetime.date) -> Iterator[Weapon]:
def available_on(self, date: datetime.date, faction: Faction) -> Iterator[Weapon]:
for weapon in self.allowed:
if weapon.available_on(date):
if weapon.available_on(date, faction):
yield weapon
@classmethod

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@ -3,6 +3,7 @@ from __future__ import annotations
import itertools
import logging
from dataclasses import dataclass, field
import datetime
from functools import cached_property
from typing import Any, Dict, Iterator, List, Optional, TYPE_CHECKING, Type
@ -118,6 +119,10 @@ class Faction:
#: both will use it.
unrestricted_satnav: bool = False
#: Overrides default weapons introduction years for faction. Maps names of
#: weapons groups to their introduction years.
weapons_introduction_year_overrides: Dict[str, int] = field(default_factory=dict)
def has_access_to_dcs_type(self, unit_type: Type[DcsUnitType]) -> bool:
# Vehicle and Ship Units
if any(unit_type == u.dcs_unit_type for u in self.accessible_units):
@ -262,6 +267,10 @@ class Faction:
faction.unrestricted_satnav = json.get("unrestricted_satnav", False)
faction.weapons_introduction_year_overrides = json.get(
"weapons_introduction_year_overrides", {}
)
return faction
@property

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@ -245,7 +245,11 @@ class FlightGroupConfigurator:
loadout = member.loadout
if self.game.settings.restrict_weapons_by_date:
loadout = loadout.degrade_for_date(self.flight.unit_type, self.game.date)
loadout = loadout.degrade_for_date(
self.flight.unit_type,
self.game.date,
self.flight.squadron.coalition.faction,
)
for pylon_number, weapon in loadout.pylons.items():
if weapon is None:

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@ -26,7 +26,9 @@ class QPylonEditor(QComboBox):
self.addItem("None", None)
if self.game.settings.restrict_weapons_by_date:
weapons = pylon.available_on(self.game.date)
weapons = pylon.available_on(
self.game.date, flight.squadron.coalition.faction
)
else:
weapons = pylon.allowed
allowed = sorted(weapons, key=operator.attrgetter("name"))
@ -68,7 +70,11 @@ class QPylonEditor(QComboBox):
def matching_weapon_name(self, loadout: Loadout) -> str:
if self.game.settings.restrict_weapons_by_date:
loadout = loadout.degrade_for_date(self.flight.unit_type, self.game.date)
loadout = loadout.degrade_for_date(
self.flight.unit_type,
self.game.date,
self.flight.squadron.coalition.faction,
)
weapon = self.weapon_from_loadout(loadout)
if weapon is None:
return "None"

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@ -31,4 +31,7 @@ helicopter:
combat_altitude_ft_agl: 200
rendezvous_altitude_ft_agl: 1500
air_assault_nav_altitude_ft_agl: 1500
tactics:
use_countermeasures: true
air_defence_evades_anti_radiation_missiles: false
air_to_air_missile_attack_range: ~

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@ -31,3 +31,7 @@ helicopter:
combat_altitude_ft_agl: 200
rendezvous_altitude_ft_agl: 1500
air_assault_nav_altitude_ft_agl: 1500
tactics:
use_countermeasures: true
air_defence_evades_anti_radiation_missiles: false
air_to_air_missile_attack_range: ~

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@ -30,3 +30,7 @@ helicopter:
combat_altitude_ft_agl: 200
rendezvous_altitude_ft_agl: 1500
air_assault_nav_altitude_ft_agl: 1500
tactics:
use_countermeasures: true
air_defence_evades_anti_radiation_missiles: false
air_to_air_missile_attack_range: ~

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@ -42,3 +42,7 @@ air_defense_units:
- ZSU-57-2 'Sparka'
has_jtac: false
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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@ -82,3 +82,8 @@ air_defense_units:
- ZSU-57-2 'Sparka'
has_jtac: true
jtac_unit: MQ-9 Reaper
weapons_introduction_year_overrides:
AIM-120B: 2050
2xAIM-120B: 2050
AIM-120C: 2050
2xAIM-120C: 2050

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@ -42,4 +42,8 @@ air_defense_units:
- ZU-23 on Ural-375
- ZSU-23-4 Shilka
has_jtac: "false"
doctrine: "coldwar"
doctrine: "coldwar"
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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@ -46,3 +46,7 @@ helicopter_carrier_names: []
requirements: {}
carrier_names: []
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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@ -52,3 +52,7 @@ carrier_names: []
requirements:
WW2 Asset Pack: https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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@ -51,3 +51,7 @@ helicopter_carrier_names: []
requirements: {}
carrier_names: []
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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@ -6,3 +6,4 @@ clsids:
- "{LAU-115 - AIM-7E}"
- "{SHOULDER AIM-7E}"
- "{BELLY AIM-7E}"
- "{HB_F4E_AIM-7E}"

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@ -1,6 +1,6 @@
name: AIM-7F
year: 1976
fallback: AIM-7E
fallback: AIM-7E-2
clsids:
- "{SHOULDER AIM-7F}"
- "{BELLY AIM-7F}"