Merge remote-tracking branch 'origin/develop' into plugin-skynet-iads

This commit is contained in:
David Pierron
2020-10-28 08:10:04 +01:00
3 changed files with 32 additions and 13 deletions

View File

@@ -18,12 +18,12 @@ jobs:
- name: Install environment
run: |
py -m venv ./venv
python -m venv ./venv
- name: Install dependencies
run: |
./venv/scripts/activate
pip install -r requirements.txt
python -m pip install -r requirements.txt
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force

View File

@@ -20,12 +20,12 @@ jobs:
- name: Install environment
run: |
py -m venv ./venv
python -m venv ./venv
- name: Install dependencies
run: |
./venv/scripts/activate
pip install -r requirements.txt
python -m pip install -r requirements.txt
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force

View File

@@ -40,6 +40,7 @@ from dcs.task import (
ControlledTask,
EPLRS,
EngageTargets,
EngageTargetsInZone,
GroundAttack,
OptROE,
OptRTBOnBingoFuel,
@@ -75,6 +76,8 @@ from gen.flights.flight import (
)
from gen.radios import MHz, Radio, RadioFrequency, RadioRegistry, get_radio
from gen.runways import RunwayData
from gen.conflictgen import FRONTLINE_LENGTH
from dcs.mapping import Point
from theater import TheaterGroundObject
from theater.controlpoint import ControlPoint, ControlPointType
from .conflictgen import Conflict
@@ -1158,20 +1161,36 @@ class IngressBuilder(PydcsWaypointBuilder):
self.set_waypoint_tot(waypoint, self.timing.ingress)
return waypoint
class CasIngressBuilder(PydcsWaypointBuilder):
class CasIngressBuilder(IngressBuilder):
def build(self) -> MovingPoint:
waypoint = super().build()
self.set_waypoint_tot(waypoint, self.timing.ingress)
waypoint.add_task(EngageTargets(max_distance=nm_to_meter(10),
targets=[
Targets.All.GroundUnits.GroundVehicles,
Targets.All.GroundUnits.AirDefence.AAA,
Targets.All.GroundUnits.Infantry,
])
)
cas_waypoint = self.flight.waypoint_with_type((FlightWaypointType.CAS,))
if cas_waypoint is None:
logging.error(
"No CAS waypoint found. Falling back to search and engage")
waypoint.add_task(EngageTargets(
max_distance=nm_to_meter(10),
targets=[
Targets.All.GroundUnits.GroundVehicles,
Targets.All.GroundUnits.AirDefence.AAA,
Targets.All.GroundUnits.Infantry,
])
)
else:
waypoint.add_task(EngageTargetsInZone(
position=cas_waypoint.position,
radius=FRONTLINE_LENGTH / 2,
targets=[
Targets.All.GroundUnits.GroundVehicles,
Targets.All.GroundUnits.AirDefence.AAA,
Targets.All.GroundUnits.Infantry,
])
)
waypoint.add_task(OptROE(OptROE.Values.OpenFireWeaponFree))
return waypoint
class SeadIngressBuilder(IngressBuilder):
def build(self) -> MovingPoint:
waypoint = super().build()