The new human flyable Apache will be handled like a mod in 5.X to be save compat and to prevent switching to the newest version of pydcs. There will no checkbox on the newgame wizard like with other mods as it can be used by everyone.
- exported the AH-64D_BLK_II and the weapon data from the latest open beta
- added the needed ressources
- maked the AH-64D_BLK_II as flyable
Resolves#1964 but adding CTLD will require the use of Liberation plugins and thus are not included in this pull request.
- Implemented support for the UH-60L mod by =X51= Kinkkujuustovoileipa, Cubeboy, Jonas, JinxxDCS, Dorian, =X51= Parzival & =X51= Lawson.
- Because the standard DCS tankers will not fly below 160ish knots, the UH-60L mod team have included a modified version of the KC-130 tanker designed for refueling at speeds of 120-130kts.
- added an EarlySA5Generator with the P-19 FlatFace SR which is supported by all factions
- allows factions without access to the TinShield to have a working SA-5
cherry-pick from f526681f
removed the extra array to track killed_map_objects and reuse the existing killed_ground_units routine to remove duplicate code and possible confusion
cherry-pick from 41392585
- removed the map_object_id from the TGO
- add a new TriggerRule with the MapObjectIsDead Condition which adds the map object to the killed_map_objects array in the state.json
- Use the trigger_zone_name as the unique identifier used for the unit_map to recognize the kill
CPU load seems to scale with route length, so add an option to limit
the length of the convoy route. The tradeoff is that the performance
sensitive route won't necessarily be a correct route.
Not all strike aircraft are capable of runway attack, so copy the strike
list into the runway attack list and remove the incompatible aircraft.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1703
(cherry picked from commit a33104d7c435774fa703203a9574e67773f98c87)
Forces carrier planes with original start_time of zero seconds to have a start time of 1 second. This will prevent them from spawning on the 'sixpack' and functions as a workaround for a DCS problem (deadlock / traffic jam).
Fixes#1309.
The landing waypoints need the airdrome_id field set to actually
associate with the airfield. Without this ferry flights will take off
and immediately land at their departure airfield.
* Use TACAN channels more selectively
* Increase tacan range to 126
* Use pytest and add workflow
* Skip faction tests due to outdated test data
* Run mypy on tests directory also
* Use iterators for bands AND usages, add tests