Bumps [micromatch](https://github.com/micromatch/micromatch) from 4.0.4
to 4.0.8.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/micromatch/micromatch/blob/4.0.8/CHANGELOG.md">micromatch's
changelog</a>.</em></p>
<blockquote>
<h2>[4.0.8] - 2024-08-22</h2>
<ul>
<li>backported CVE-2024-4067 fix (from v4.0.6) over to 4.x branch</li>
</ul>
<h2>[4.0.7] - 2024-05-22</h2>
<ul>
<li>this is basically v4.0.5, with some README updates</li>
<li><strong>it is vulnerable to CVE-2024-4067</strong></li>
<li>Updated braces to v3.0.3 to avoid CVE-2024-4068</li>
<li>does NOT break API compatibility</li>
</ul>
<h2>[4.0.6] - 2024-05-21</h2>
<ul>
<li>Added <code>hasBraces</code> to check if a pattern contains
braces.</li>
<li>Fixes CVE-2024-4067</li>
<li><strong>BREAKS API COMPATIBILITY</strong></li>
<li>Should be labeled as a major release, but it's not.</li>
</ul>
<h2>[4.0.1 - 4.0.5]</h2>
<h2>[4.0.0] - 2019-03-20</h2>
<h3>Added</h3>
<ul>
<li>Adds support for <code>options.onMatch</code>. See the readme for
details</li>
<li>Adds support for <code>options.onIgnore</code>. See the readme for
details</li>
<li>Adds support for <code>options.onResult</code>. See the readme for
details</li>
</ul>
<h3>Breaking changes</h3>
<ul>
<li>Require Node.js >= 8.6</li>
<li>Removed support for passing an array of brace patterns to
<code>micromatch.braces()</code>.</li>
<li>To strictly enforce closing brackets (for <code>{</code>,
<code>[</code>, and <code>(</code>), you must now use
<code>strictBrackets=true</code> instead of
<code>strictErrors</code>.</li>
<li><code>cache</code> - caching and all related options and methods
have been removed</li>
<li><code>options.unixify</code> was renamed to
<code>options.windows</code></li>
<li><code>options.nodupes</code> Was removed. Duplicates are always
removed by default. You can override this with custom behavior by using
the <code>onMatch</code>, <code>onResult</code> and
<code>onIgnore</code> functions.</li>
<li><code>options.snapdragon</code> was removed, as snapdragon is no
longer used.</li>
<li><code>options.sourcemap</code> was removed, as snapdragon is no
longer used, which provided sourcemap support.</li>
</ul>
<h2>[3.0.0] - 2017-04-11</h2>
<p>Complete overhaul, with 36,000+ new unit tests validated against
actual output generated by Bash and minimatch. More specifically,
35,000+ of the tests:</p>
<ul>
<li>micromatch results are directly compared to bash results</li>
<li>in rare cases, when micromatch and bash disagree, micromatch's
results are compared to minimatch's results</li>
<li>micromatch is much more accurate than minimatch, so there were cases
where I had to make assumptions. I'll try to document these.</li>
</ul>
<p>This refactor introduces a parser and compiler that are supersets of
more granular parsers and compilers from other sub-modules. Each of
these sub-modules has a singular responsibility and focuses on a certain
type of matching that aligns with a specific part of the Bash
"expansion" API.</p>
<p>These sub-modules work like plugins to seamlessly create the
micromatch parser/compiler, so that strings are parsed in one pass, an
<a
href="https://gist.github.com/jonschlinkert/099c8914f56529f75bc757cc9e5e8e2a">AST
is created</a>, then a new string is generated by the compiler.</p>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
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We want the selected flight plan to show on top of all the other flight
plans, and because we can't properly z-order with the other elements of
the map (see the code comment), this is probably the best we can do.
This means that the selected flight will be drawn on top of the front
line again, and will in some cases intercept mouse clicks meant for the
front line, but it's much less of a problem than when all the paths were
drawn on top.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3305.
This fixes the unusual case where the `interactive: false` property had
no effect, which would make it impossible to plan missions against UI
elements that were overflown by many flights (such as the front line).
As an added bonus, it looks a bit nicer.
This impacts the test in an odd way, but the cure for that is probably
rewriting the test to not use a mock now that we've figured out how to
do that.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3295.
There isn't any UI observable behavior of the dragend of the waypoint,
but we can test that the backend was called. The only uncovered parts of
that component are now error paths, but the error handling in that
component is to just ignore errors, so there's also nothing to test
there.
Unlike the other map tests which heavily rely on mocks, this one uses
React refs to inspect the constructed leaflet objects. The DOM itself
doesn't appear to contain anything worth testing against (react-leaflet
rendering doesn't work like typical React rendering).
This required some infrastructure changes:
1. Forwarded ref from WaypointMarker to Marker so the test can observe
it. Added a mergeRefs helper (and its own tests) to make that easier.
2. Switched from identity-obj-proxy to jest-transform-stub, because the
former doesn't produce a useable image for imports, and we need
usable images for leaflet to be able to render.
This doesn't yet test drag and drop behavior since that requires mocking
the backend, and this commit is already complicated enough. That'll be
next.
Leaflet (or maybe react-leaflet?) isn't very testable, so we can really
only test that mocks were called with the right props for the leaflet
components we expect, but that's still better than nothing.
New versions of react and leaflet, along with a lot of other packages.
I'm hoping that the newest react-leaflet might let use solve the carrier
drag and drop issues in a less hacky way, since that's the cause of
https://github.com/dcs-liberation/dcs_liberation/issues/2388.