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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
16 lines
928 B
Markdown
16 lines
928 B
Markdown
# Hit Points Generator
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The scripts in this folder creates/updates hit point data for units and static objects in DCS
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and updates the unit YAML files in Liberation.
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# Usage
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1. Run *mission.py*, which will generate a DCS mission file *hit_points_generator.miz* in the
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same folder as *mission.py*.
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2. Run the mission *hit_points_generator.miz* in DCS, wait a few seconds and exit the mission.
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This mission should generate a file *hit_points_data.csv* in the same folder as *mission.py*.
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This mission requires the sanitizing of the Lua *io* module to be commented out in
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MissionScripting.lua, but this should already be the case when running Liberation.
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3. Run *update.py*, which will update the YAML files in Liberation's *resources* folder, adding
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the hit_points data if it does not exist or overwriting it if it does. Note that *update.py*
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will need to be updated if the file location with the Liberation code is changed.
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