Files
dcs_liberation/game/utils.py
walterroach 29b894f8b0 Fix odd frontline unit spawns
* Modfied frontline vector to ensure start point stays outside of
  exclusion zone.  (Previously it could be up to 100m inside)

* Change randomization in offset distance from frontline to be based
  on a percentage of the unit type's fixed offset instead of the
  width of frontline.
  (Prevents units from being far from their expected distance from
  frontline)

* Change visualgen to use the same frontline vector calculation as the
  unit spawns
2020-11-28 18:43:32 -06:00

1.2 KiB