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We estimate the longest possible time from mission start to TOT for all flights in a package and use that to set the TOT (plus any delay used to stagger flights). This both cuts down on loiter time for shorter flights and ensures that long flights will make it to the target in time. This is also used to compute the start time for the AI, so the explicit delay option is no longer needed.
About DCS Liberation
DCS Liberation is a DCS World turn based single-player semi dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.
Downloads
Latest release is available here : https://github.com/Khopa/dcs_liberation/releases
Resources
Tutorials, contributors and developer's guides are available in the project's Wiki
Special Thanks
First, a big thanks to shdwp, for starting the original DCS Liberation project.
Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting. And for the JTAC feature, DCS Liberation embed Ciribob's JTAC Autolase script.
Please also show some support to these projects !
Description
Languages
Python
62.4%
Lua
32.8%
TypeScript
3.7%
Jinja
0.6%
CSS
0.4%

