This PR addresses #3066 by restricting the list of control points in the new unit transfer dialog to control points reachable from the origin. This change centralizes the logic for reachable nodes to the TransitNetworkBuilder class. This PR was tested by: 1. Loading save from #3066 2. Using cheat menu to destroy runway at Wadi al Jandali 3. Purchasing units at any of the other control points 4. Pass the turn to allow the purchase to complete 5. Initiating a unit transfer from the other control point and confirming that Wadi al Jandali does not show up in the list Steps 2-4 are needed as no ground units show up at Melez when loading the save directly from the latest dev build. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3066.
(Github Readme Banner and Splash screen Artwork by Andriy Dankovych, CC BY-SA 4.0)
About DCS Liberation
DCS Liberation is a DCS World turn based single-player or co-op dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.
Note that DCS Liberation does not support the stable release of DCS. We can only guarantee compatibility with either the open beta or the stable release, and more people play the open beta. DCS stable might work sometimes, but it's untested, and we will be unable to fix any bugs unique to stable DCS.
Downloads
Latest release is available here : https://github.com/dcs-liberation/dcs_liberation/releases
To download preview builds of the next version of DCS Liberation, see https://github.com/dcs-liberation/dcs_liberation/wiki/Preview-builds.
DCS bugs
These DCS bugs prevent us from improving AI behavior. Please upvote them! (But please don't spam them with comments):
Bugs and feature requests
If you need to report a bug or want to suggest a new feature, you can do this on our bug tracker. In either case, please use the search bar at the top of the page to see if it has already been reported. Note that you may need to remove the filter for open bugs if it's something we've recently fixed.
Roadmap
Our plans for future releases can be found on our Projects page. Each planned release has a Project, and the page for that project has columns for to do, in progress, and done. Items in the Done column are in the preview build for that release. Items in the To do column are planned to be added to that release.
Resources
Tutorials, contributors and developer's guides are available in the project's Wiki
Special Thanks
First, a big thanks to shdwp, for starting the original DCS Liberation project.
Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting.
Excellent lua scripts DCS Liberation uses as plugins:
- For the JTAC feature, DCS Liberation embeds Ciribob's JTAC Autolase script.
- Walder's Skynet-IADS is used for Integrated Air Defense System.
Please also show some support to these projects !

