Update IADS Network infos for 6.0

RndName 2022-04-04 13:39:23 +02:00
parent 67332ea10c
commit b623b13794

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**For DCS Liberation 5.0 the campaign version is 9.1.**
**For DCS Liberation 5.0 the campaign version is 9.1.**\
**For DCS Liberation 6.0 the campaign version is 10.0.**
Campaigns in DCS Liberation can be modified using the mission editor. Each campaign is defined by a JSON file to provide metadata, and a DCS mission file (`.miz` file) to set up the theater.
@ -75,6 +76,8 @@ A best practice to follow is to set up one base per side as a transit hub. This
### IADS configuration
Description about the advanced IADS Configuration coming soon...
_Will be available in DCS Liberation 6.0_
```yaml
version: "10.1" # Campaign Version 10.1 allows the advanced iads network config
advanced_iads: true # Campaign has connection_nodes / power_sources / command_centers
@ -424,17 +427,33 @@ Armor groups are ground units that defend the assigned location. These groups wi
- To define potential locations for garrison groups, place a (red or blue) MBT M1A2 Abrams.
#
### IADS
### IADS - Integrated Air Defence System
IADS locations are automatically associated with the control point closest to them.
DCS Liberation will create Air Defence Assets like SAM Systems, Point Defense, EWRs, Power Sources, Connection Nodes and Command Centers during campaign generation and connects them with each other to build an IADS Network of participating assets. This IADS Network will be used in the generated mission by the [Skynet Plugin](https://github.com/walder/Skynet-IADS) created by Walder which improves the overall handling of the AI with the Anti Air units as well as bringing in more realistic options like Connection Nodes, Power Sources and Command Centers.
#### IADS Network
The IADS Network can be implemented and used in two different ways since Liberation 6.0:
- Basic Mode
- Advanced Mode
_The Advanced Mode will be available in DCS Liberation 6.0_
In Basic Mode the IADS locations are automatically associated with the control point closest to them and participate to the IADS Network without using communication nodes or power sources. Participating Assets are MERAD and LORAD SAM Sites, EWRs, Naval Units (Ships, Carriers), AWACS flights and Command Centers. This mode will automatically be used if the campaign designer has not placed the advanced units in the campaign and set the advanced_iads property in the campaign yaml to true. The basic mode is used as default mode.
If the campaign supports the advanced mode there are two possible ways to use it:
- Network by config: campaign designers can define the iads completly in the campaign yaml as described above [IADS Configuration](#iads-configuration)
- Network by range: campaign designers can just place the ground units without a definition in the campaign yaml. Then it will be automatically calculated based on the distance between the units.
If no iads_config is defined in the campaign.yaml the "by range" option will be used. In this mode the system will automatically connect assets like SAM Systems or EWRs to Connection Nodes or Power Sources base on the distance between these objects. Comms will be connected within a distance of 15nm and power sources will be connected within 35nm of distance.
The advanced assets like Comms, Power and C2 can be placed like any other ground object using the placeholder unit defined in this table [Unit Type Quick Reference](#unit-type-quick-reference-1) or via a [Map Object](#map-objects).
#### Anti Air GroundObjects
SAM locations are split into four types: long range, medium range, short range, and AAA. Each type of position will prefer to be filled by its exact type, but if the faction has no air defenses of that type available the generator will continue to downgrade the site until it finds a match. For example, a medium range SAM may be used in place of a long range SAM. _Upgrades_ are not allowed.
Note that the exact type of SAM or EWR that will be placed depends on the faction definition (SAM/EWR generators). However, when designing a campaign with specific factions in mind (such as Syria defending on the Syria map), this allows the designer to see the coverage of the SAMs used by the intended faction. This way the designer can be sure that sufficient coverage will be present in the campaign when a faction using a specific type of SAM is used.
Description of the Advanced IADS is coming soon...
#
#### Early Warning Radars
To define an EWR location, place a CJTF Red EWR 1L13.