Modifying prints

This commit is contained in:
Rafael Vargas 2023-02-22 19:16:14 -03:00
parent 97996a1647
commit 030e6bd7e5
2 changed files with 40 additions and 32 deletions

View File

@ -72,7 +72,7 @@ class ProcessPlayer(Process):
self.__semStopPlaying = Semaphore(0)
self.__loop.run_until_complete(self._run())
except Exception as e:
print(f'[Error in Process {self.name}] -> {e}')
print(f'[ERROR IN PROCESS {self.name}] -> {e}')
async def _run(self) -> None:
# Recreate the bot instance and objects using discord API
@ -132,17 +132,17 @@ class ProcessPlayer(Process):
# If the voice channel disconnect for some reason
if not self.__voiceClient.is_connected():
print('[VOICE CHANNEL NOT NULL BUT DISCONNECTED, CONNECTING AGAIN]')
print('[PROCESS PLAYER -> VOICE CHANNEL NOT NULL BUT DISCONNECTED, CONNECTING AGAIN]')
await self.__connectToVoiceChannel()
# If the player is connected and playing return the song to the playlist
elif self.__voiceClient.is_playing():
print('[SONG ALREADY PLAYING, RETURNING]')
print('[PROCESS PLAYER -> SONG ALREADY PLAYING, RETURNING]')
self.__playlist.add_song_start(song)
return
songStillAvailable = self.__verifyIfSongAvailable(song)
if not songStillAvailable:
print('[SONG NOT AVAILABLE ANYMORE, DOWNLOADING AGAIN]')
print('[PROCESS PLAYER -> SONG NOT AVAILABLE ANYMORE, DOWNLOADING AGAIN]')
song = self.__downloadSongAgain(song)
self.__playing = True
@ -157,14 +157,14 @@ class ProcessPlayer(Process):
nowPlayingCommand = VCommands(VCommandsType.NOW_PLAYING, song)
self.__queueSend.put(nowPlayingCommand)
except Exception as e:
print(f'[ERROR IN PLAY SONG FUNCTION] -> {e}, {type(e)}')
print(f'[PROCESS PLAYER -> ERROR IN PLAY SONG FUNCTION] -> {e}, {type(e)}')
self.__playNext(None)
finally:
self.__playerLock.release()
def __playNext(self, error) -> None:
if error is not None:
print(f'[ERROR PLAYING SONG] -> {error}')
print(f'[PROCESS PLAYER -> ERROR PLAYING SONG] -> {error}')
with self.__playlistLock:
with self.__playerLock:
if self.__forceStop: # If it's forced to stop player
@ -202,7 +202,7 @@ class ProcessPlayer(Process):
return False
return True
except Exception as e:
print(f'[ERROR VERIFYING SONG AVAILABILITY] -> {e}')
print(f'[PROCESS PLAYER -> ERROR VERIFYING SONG AVAILABILITY] -> {e}')
return False
def __downloadSongAgain(self, song: Song) -> Song:
@ -270,9 +270,9 @@ class ProcessPlayer(Process):
elif type == VCommandsType.STOP:
asyncio.run_coroutine_threadsafe(self.__stop(), self.__loop)
else:
print(f'[ERROR] -> Unknown Command Received: {command}')
print(f'[PROCESS PLAYER ERROR] -> Unknown Command Received: {command}')
except Exception as e:
print(f'[ERROR IN COMMAND RECEIVER] -> {type} - {e}')
print(f'[PROCESS PLAYER -> ERROR IN COMMAND RECEIVER] -> {type} - {e}')
finally:
self.__playerLock.release()
@ -332,7 +332,7 @@ class ProcessPlayer(Process):
self.__voiceClient.stop()
# If for some reason the Bot has disconnect but there is still songs to play
elif len(self.__playlist.getSongs()) > 0:
print('[RESTARTING CURRENT SONG]')
print('[PROCESS PLAYER -> RESTARTING CURRENT SONG]')
await self.__restartCurrentSong()
async def __forceBotDisconnectAndStop(self) -> None:
@ -346,7 +346,7 @@ class ProcessPlayer(Process):
self.__voiceClient.stop()
await self.__voiceClient.disconnect(force=True)
except Exception as e:
print(f'[ERROR FORCING BOT TO STOP] -> {e}')
print(f'[PROCESS PLAYER -> ERROR FORCING BOT TO STOP] -> {e}')
finally:
self.__voiceClient = None
with self.__playlistLock:
@ -389,7 +389,7 @@ class ProcessPlayer(Process):
# Release semaphore to finish process
self.__semStopPlaying.release()
except Exception as e:
print(f'[ERROR IN TIMEOUT] -> {e}')
print(f'[PROCESS PLAYER -> ERROR IN TIMEOUT] -> {e}')
def __isBotAloneInChannel(self) -> bool:
try:
@ -398,7 +398,7 @@ class ProcessPlayer(Process):
else:
return False
except Exception as e:
print(f'[ERROR IN CHECK BOT ALONE] -> {e}')
print(f'[PROCESS PLAYER -> ERROR IN CHECK BOT ALONE] -> {e}')
return False
async def __ensureDiscordConnection(self, bot: VulkanBot) -> None:
@ -410,14 +410,23 @@ class ProcessPlayer(Process):
async def __connectToVoiceChannel(self) -> bool:
try:
print('[CONNECTING TO VOICE CHANNEL]')
print('[PROCESS PLAYER -> CONNECTING TO VOICE CHANNEL]')
# If the voiceChannel is not defined yet, like if the Bot is still loading, wait until we get the voiceChannel
if self.__voiceChannel is None:
while True:
self.__voiceChannel = self.__bot.get_channel(self.__voiceChannelID)
if self.__voiceChannel is None:
await asyncio.sleep(0.2)
else:
break
if self.__voiceClient is not None:
try:
await self.__voiceClient.disconnect(force=True)
except Exception as e:
print(f'[ERROR FORCING DISCONNECT] -> {e}')
print(f'[PROCESS PLAYER -> ERROR FORCING DISCONNECT] -> {e}')
self.__voiceClient = await self.__voiceChannel.connect(reconnect=True, timeout=None)
return True
except Exception as e:
print(f'[ERROR CONNECTING TO VC] -> {e}')
print(f'[PROCESS PLAYER -> ERROR CONNECTING TO VC] -> {e}')
return False

View File

@ -92,17 +92,17 @@ class ThreadPlayer(Thread):
# If the voice channel disconnect for some reason
if not self.__voiceClient.is_connected():
print('[VOICE CHANNEL NOT NULL BUT DISCONNECTED, CONNECTING AGAIN]')
print('[THREAD PLAYER -> VOICE CHANNEL NOT NULL BUT DISCONNECTED, CONNECTING AGAIN]')
await self.__connectToVoiceChannel()
# If the player is connected and playing return the song to the playlist
elif self.__voiceClient.is_playing():
print('[SONG ALREADY PLAYING, RETURNING]')
print('[THREAD PLAYER -> SONG ALREADY PLAYING, RETURNING]')
self.__playlist.add_song_start(song)
return
songStillAvailable = self.__verifyIfSongAvailable(song)
if not songStillAvailable:
print('[SONG NOT AVAILABLE ANYMORE, DOWNLOADING AGAIN]')
print('[THREAD PLAYER -> SONG NOT AVAILABLE ANYMORE, DOWNLOADING AGAIN]')
song = self.__downloadSongAgain(song)
self.__playing = True
@ -117,14 +117,14 @@ class ThreadPlayer(Thread):
nowPlayingCommand = VCommands(VCommandsType.NOW_PLAYING, song)
await self.__callback(nowPlayingCommand, self.__guild, song)
except Exception as e:
print(f'[ERROR IN PLAY SONG FUNCTION] -> {e}, {type(e)}')
print(f'[THREAD PLAYER -> ERROR IN PLAY SONG FUNCTION] -> {e}, {type(e)}')
self.__playNext(None)
finally:
self.__playerLock.release()
def __playNext(self, error) -> None:
if error is not None:
print(f'[ERROR PLAYING SONG] -> {error}')
print(f'[THREAD PLAYER -> ERROR PLAYING SONG] -> {error}')
with self.__playlistLock:
with self.__playerLock:
if self.__forceStop: # If it's forced to stop player
@ -160,7 +160,7 @@ class ThreadPlayer(Thread):
return False
return True
except Exception as e:
print(f'[ERROR VERIFYING SONG AVAILABILITY] -> {e}')
print(f'[THREAD PLAYER -> ERROR VERIFYING SONG AVAILABILITY] -> {e}')
return False
def __downloadSongAgain(self, song: Song) -> Song:
@ -202,7 +202,6 @@ class ThreadPlayer(Thread):
self.__playerLock.acquire()
type = command.getType()
args = command.getArgs()
# print(f'Player Thread {self.__guild.name} received command {type}')
if type == VCommandsType.PAUSE:
self.__pause()
@ -219,9 +218,9 @@ class ThreadPlayer(Thread):
elif type == VCommandsType.STOP:
await self.__stop()
else:
print(f'[ERROR] -> Unknown Command Received: {command}')
print(f'[THREAD PLAYER ERROR] -> Unknown Command Received: {command}')
except Exception as e:
print(f'[ERROR IN COMMAND RECEIVER] -> {type} - {e}')
print(f'[THREAD PLAYER -> ERROR IN COMMAND RECEIVER] -> {type} - {e}')
finally:
self.__playerLock.release()
@ -277,7 +276,7 @@ class ThreadPlayer(Thread):
self.__voiceClient.stop()
# If for some reason the Bot has disconnect but there is still songs to play
elif len(self.__playlist.getSongs()) > 0:
print('[RESTARTING CURRENT SONG]')
print('[THREAD PLAYER -> RESTARTING CURRENT SONG]')
await self.__restartCurrentSong()
async def __forceBotDisconnectAndStop(self) -> None:
@ -291,7 +290,7 @@ class ThreadPlayer(Thread):
self.__voiceClient.stop()
await self.__voiceClient.disconnect(force=True)
except Exception as e:
print(f'[ERROR FORCING BOT TO STOP] -> {e}')
print(f'[THREAD PLAYER -> ERROR FORCING BOT TO STOP] -> {e}')
finally:
self.__voiceClient = None
with self.__playlistLock:
@ -319,7 +318,7 @@ class ThreadPlayer(Thread):
self.__playlist.loop_off()
await self.__forceBotDisconnectAndStop()
except Exception as e:
print(f'[ERROR IN TIMEOUT] -> {e}')
print(f'[THREAD PLAYER -> ERROR IN TIMEOUT] -> {e}')
def __isBotAloneInChannel(self) -> bool:
try:
@ -328,12 +327,12 @@ class ThreadPlayer(Thread):
else:
return False
except Exception as e:
print(f'[ERROR IN CHECK BOT ALONE] -> {e}')
print(f'[THREAD PLAYER -> ERROR IN CHECK BOT ALONE] -> {e}')
return False
async def __connectToVoiceChannel(self) -> bool:
try:
print('[CONNECTING TO VOICE CHANNEL]')
print('[THREAD PLAYER -> CONNECTING TO VOICE CHANNEL]')
# If the voiceChannel is not defined yet, like if the Bot is still loading, wait until we get the voiceChannel
if self.__voiceChannel is None:
while True:
@ -347,9 +346,9 @@ class ThreadPlayer(Thread):
try:
await self.__voiceClient.disconnect(force=True)
except Exception as e:
print(f'[ERROR FORCING DISCONNECT] -> {e}')
print(f'[THREAD PLAYER -> ERROR FORCING DISCONNECT] -> {e}')
self.__voiceClient = await self.__voiceChannel.connect(reconnect=True, timeout=None)
return True
except Exception as e:
print(f'[ERROR CONNECTING TO VC] -> {e}')
print(f'[THREAD PLAYER -> ERROR CONNECTING TO VC] -> {e}')
return False