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Updated "Planned development"
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@ -102,21 +102,20 @@ Please also note that PvP is not supported at the moment and that the mission wi
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### VERY high priority
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- All new AI wingman system
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- New objectives: helicopter (drop/pickup units...), CAP, CAS, OCA (airbase attack)
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- New menu for enemy contacts report, allowing both to quiery AWACS reports and to ask other AI pilots about what they see in the air and on the ground
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- Support for Germany theater
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- Support for more factions and five different time periods (World War 2, Korea war, Vietnam war, late Cold war, Modern)
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### High priority
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- Additional and better radio messages
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- More "flavor" radio messages ("fence in" when player approaches the AO, etc) so the world will feel more alive
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- All new AI wingman system
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- Better balancing of the player career awards and promotions
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- Better use of context for "ambient" radio messages (should only warn of a SAM launch if an AI pilot is there to witness it, etc)
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- Friendly air defenses
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- Laser designation of targets by JTAC
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- Support for all missing DCS World theaters
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- Support for more factions and five different time periods (World War 2, Korea war, Vietnam war, late Cold war, Modern)
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### Medium priority
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@ -163,8 +162,6 @@ The core script is quite simple and small, I probably won't need too much help w
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- Feedback, feedback, feedback. Especially regarding bug (don't forget to write down the various script line numbers mentioned in the error message!) mission balancing and career progression.
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- You can contact me through GitHub or send me a mail at akaagarmail@gmail.com
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- Help with the Lua tables in the Database\Factions and Database\Aircraft directories. Adding missing aircraft, payload for various aircraft and unit lists for various time periods would be really helpful.
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- Complete the library of "unit human-readable names" in Script\Library\ObjectNames.lua
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- You can also [buy me a coffee](https://buymeacoffee.com/akaagar)!
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## Version history
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