Commented out Library.tasks.helicopterDestroyInfantry

This commit is contained in:
Ambroise Garel 2025-10-19 17:33:49 +02:00
parent 32248a9b72
commit 392f06d4e2

View File

@ -1,22 +1,22 @@
Library.tasks.helicopterDestroyInfantry = {
taskFamily = DCSEx.enums.taskFamily.HELICOPTER,
description =
{
briefing = {
"",
},
short = "Neutralize enemy infantry",
},
conditions = {
difficultyMinimum = 0,
eras = {},
},
completionEvent = DCSEx.enums.taskEvent.DESTROY,
flags = { },
minimumDistance = DCSEx.converter.nmToMeters(5.0),
safeRadius = 100,
surfaceType = nil,
targetCount = { 6, 8 },
targetFamilies = { DCSEx.enums.unitFamily.GROUND_INFANTRY },
waypointInaccuracy = DCSEx.converter.nmToMeters(1.5)
}
-- Library.tasks.helicopterDestroyInfantry = {
-- taskFamily = DCSEx.enums.taskFamily.HELICOPTER,
-- description =
-- {
-- briefing = {
-- "",
-- },
-- short = "Neutralize enemy infantry",
-- },
-- conditions = {
-- difficultyMinimum = 0,
-- eras = {},
-- },
-- completionEvent = DCSEx.enums.taskEvent.DESTROY,
-- flags = { },
-- minimumDistance = DCSEx.converter.nmToMeters(5.0),
-- safeRadius = 100,
-- surfaceType = nil,
-- targetCount = { 6, 8 },
-- targetFamilies = { DCSEx.enums.unitFamily.GROUND_INFANTRY },
-- waypointInaccuracy = DCSEx.converter.nmToMeters(1.5)
-- }