Minor fixes to helicopter-specific tasking

This commit is contained in:
Ambroise Garel 2025-09-18 14:50:37 +02:00
parent 014495246d
commit 5f5b940ef7
3 changed files with 3 additions and 2 deletions

View File

@ -16,7 +16,7 @@ Library.tasks.helicopterDestroyInfantry = {
minimumDistance = DCSEx.converter.nmToMeters(5.0),
safeRadius = 100,
surfaceType = nil,
targetCount = { 2, 3 },
targetCount = { 6, 8 },
targetFamilies = { DCSEx.enums.unitFamily.GROUND_INFANTRY },
waypointInaccuracy = DCSEx.converter.nmToMeters(1.5)
}

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@ -52,7 +52,7 @@ do
[TUM.settings.id.PLAYER_COALITION] = { "Red", "Blue" }, -- Must match values in the coalition.side enum
[TUM.settings.id.TARGET_COUNT] = { "1", "2", "3", "4" },
[TUM.settings.id.TARGET_LOCATION] = { },
[TUM.settings.id.TASKING] = { "Antiship strike", "Ground attack", "Helicopter tasks", "Helo hunt", "Interception", "Offensive counter-air", "SEAD", "Strike" }, -- Must match values in the DCSEx.enums.taskFamily enum
[TUM.settings.id.TASKING] = { "Antiship strike", "Ground attack", "Helicopter-specific tasks", "Helo hunt", "Interception", "Offensive counter-air", "SEAD", "Strike" }, -- Must match values in the DCSEx.enums.taskFamily enum
[TUM.settings.id.TIME_PERIOD] = { "World War 2", "Korea War", "Vietnam War", "Late Cold War", "Modern" }, -- Must match values in the DCSEx.enums.timePeriod enum
[TUM.settings.id.WINGMEN] = { "None", "1", "2", "3" }
}

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@ -113,6 +113,7 @@ The exact content of the menu will depend on the current phase of the mission.
- **Mission type**: What will your mission be?
- **Antiship strike**: Sink enemy warships and cargo ships.
- **Ground attack**: Interdiction missions against armor, artillery and convoys.
- **Helicopter-specific tasks**: Tasks specifically designed for helicopters (lift/pick up friendly units, suppress infantry...)
- **Helicopter hunt**: Shoot down enemy transport and attack helicopters.
- **Interception**: Shoot down strategic airplanes (bombers, transports...) and enemy attack planes on interdiction missions.
- **Offensive counter-air**: Bomb enemy airbases and destroy parked aircraft. **(Requires a target location with at least one enemy land airbase)**