Fixed bugs and tweaked wording in attack tasking/report messages

This commit is contained in:
Ambroise Garel 2025-07-27 15:24:33 +02:00
parent 9cce425dbb
commit 7d64c6c3bc
3 changed files with 8 additions and 8 deletions

View File

@ -711,7 +711,7 @@ do
-- Pick the unit name highest in priority
local groupName = nil
for _,n in ipairs(GROUP_PRIORITY) do
if DCSEx.table.contains(unitNames) then
if DCSEx.table.contains(unitNames, n) then
groupName = n
break
end
@ -719,7 +719,7 @@ do
if not groupName then return "unknown" end
if groupName == "SAM search radar" or groupName == "SAM launcher" or groupName == "SAM tracking radar" then
return "SAM vehicle"
return "SAM element"
end
return groupName

View File

@ -90,7 +90,7 @@ do
-- Ground -- (radioTargetName must be singular)
engageSubPath = missionCommands.addSubMenu("Ground", engagePath)
missionCommands.addCommand("Any vehicles", engageSubPath, radioCommandEngage, { attributes = {"Tanks", "Trucks", "Artillery", "IFV", "APC"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "ground" })
missionCommands.addCommand("Any ground vehicles", engageSubPath, radioCommandEngage, { attributes = {"Tanks", "Trucks", "Artillery", "IFV", "APC"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "ground" })
missionCommands.addCommand("Armor", engageSubPath, radioCommandEngage, { attributes = {"Tanks", "IFV", "APC"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "armor" })
missionCommands.addCommand("Artillery", engageSubPath, radioCommandEngage, { attributes = {"Artillery"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "artillery" })
missionCommands.addCommand("Infantry", engageSubPath, radioCommandEngage, { attributes = {"Infantry"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "infantry" })

View File

@ -191,17 +191,17 @@ do
allowWeaponUse(wingmenCtrl, true)
wingmenCtrl:setTask(taskTable)
local targetBRAA = ""
local targetBRAA = "distance unknown"
local targetInfo = nil
local messageSuffix = nil
if target:inAir() then
messageSuffix = "Air"
targetInfo = Library.objectNames.getGeneric(target)
targetBRAA = targetInfo..DCSEx.dcs.getBRAA(target:getPoint(), wingmenPosition, true)
targetInfo = Library.objectNames.get(target) -- Library.objectNames.getGeneric(target)
targetBRAA = DCSEx.dcs.getBRAA(target:getPoint(), wingmenPosition, true)
else
messageSuffix = "Surface"
targetInfo = Library.objectNames.getGeneric(target)
targetBRAA = targetInfo..DCSEx.dcs.getBRAA(target:getPoint(), wingmenPosition, false)
targetInfo = Library.objectNames.get(target) -- Library.objectNames.getGeneric(target)
targetBRAA = DCSEx.dcs.getBRAA(target:getPoint(), wingmenPosition, false)
end
-- Mark the last targeted point in debug mode