Added "simulate player takeoff" command

This commit is contained in:
Ambroise Garel 2025-07-23 21:07:09 +02:00
parent baa8d9160d
commit 9d0e1084cf

View File

@ -55,6 +55,13 @@ do
TUM.playerScore.awardCompletedObjective()
end
local function doSimulatePlayerTakeOff()
local playerUnit = coalition.getPlayers(TUM.settings.getPlayerCoalition())[1]
local takeOffEvent = { id = world.event.S_EVENT_TAKEOFF, initiator = playerUnit }
TUM.onEvent(takeOffEvent)
end
local function doSimulatePlayerLanding()
local playerUnit = coalition.getPlayers(TUM.settings.getPlayerCoalition())[1]
@ -72,6 +79,7 @@ do
missionCommands.addCommand("Detonate \"boom\" map markers", rootMenu, doMarkersBoom, nil)
missionCommands.addCommand("Detonate aircraft near \"airboom\" map markers", rootMenu, doMarkersAirBoom, nil)
missionCommands.addCommand("Award 100 points and 1 objective", rootMenu, doAwardPointsAndObjectives, nil)
missionCommands.addCommand("Simulate player takeoff", rootMenu, doSimulatePlayerTakeOff, nil)
missionCommands.addCommand("Simulate player landing", rootMenu, doSimulatePlayerLanding, nil)
missionCommands.addCommand("Reset player stats", rootMenu, TUM.playerCareer.reset, nil)
end