Fixed typos in radio messages

This commit is contained in:
Ambroise Garel 2025-07-28 14:30:36 +02:00
parent 3aa329d069
commit bf2258bc29

View File

@ -11,7 +11,7 @@ Library.radioMessages = {
"Taking fire!",
"Bird's hurt, trying to hold altitude!",
"Impact on fuselage, took a solid hit!",
"Taking damage, warning lights all over"
"Taking damage, warning lights all over!"
},
pilotKillAir = {
"Splash one $1. Rejoining.",
@ -96,12 +96,12 @@ Library.radioMessages = {
"$1! They got me! Left wing's gone! I'm getting out!",
"$1! They nailed me, fire in the pit! I'm outta here!",
"$1! Fire in the cockpit! Can't see anything! Ejecting!",
"$1! Mayday! No control—this is it, ejecting now!"
"$1! Mayday! No control! This is it, ejecting now!"
},
pilotWingmanEngageAir = {
"$1, copy, engaging $2 now ($3).",
"$1, tally one, pressing on $2 ($3).",
"$1, roger, comitting on $2 ($3).",
"$1, roger, committing on $2 ($3).",
"$1, confirm, going after $2 ($3).",
"$1, affirm, moving in on $2 ($3)."
}, -- "$2" should be "bandits" in audio version
@ -141,7 +141,7 @@ Library.radioMessages = {
"$1. Copy, orbiting now.",
"$1. Roger, in the hold.",
"$1. Affirm, setting up the orbit.",
"$1. Orbiting at pos."
"$1. Orbiting at position."
},
pilotWingmanRejoin = {
"$1, off the perch, rejoining your side.",
@ -317,6 +317,13 @@ Library.radioMessages = {
"Flight, update altitude profile to $1.",
"Flight, altitude correction, go to $1."
},
playerWingmanCoverMe = {
"Flight, need cover now.",
"Flight, keep my six clean.",
"Flight, engaged defensive, cover me!",
"Flight, break off and clear my tail.",
"Flight, keep bandits off me."
},
playerWingmanEngageAirDefense = {
"Flight, prioritize $1, engage now.",
"Flight, take down $1 systems.",
@ -331,13 +338,6 @@ Library.radioMessages = {
"Flight, engage $1, your discretion.",
"Flight, you're free to engage $1."
}, -- "$1" should be "bandits" in audio version
playerWingmanCoverMe = {
"Flight, need cover now.",
"Flight, keep my six clean.",
"Flight, engaged defensive, cover me!",
"Flight, break off and clear my tail.",
"Flight, keep bandits off me."
},
playerWingmanEngageGround = {
"Flight, engage $1 targets.",
"Flight, prosecute $1 targets ahead.",
@ -364,15 +364,15 @@ Library.radioMessages = {
-- "Flight, move to designated steerpoint."
-- },
playerWingmanOrbit = {
"Flight, orbit your position.",
"Flight, orbit at position.",
"Flight, set up an orbit.",
"Flight, hold on me.",
"Flight, anchor on my current pos.",
"Flight, orbit overhead"
"Flight, hold on position.",
"Flight, anchor on current position.",
"Flight, orbit overhead."
},
playerWingmanRejoin =
{
"Flight, rejoin my side",
"Flight, rejoin my side.",
"Flight, push it up, rejoin formation.",
"Flight, come back to route.",
"Flight, tighten it up.",