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Parked aircraft are now invisible to AI
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@ -160,6 +160,7 @@ do
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-- Parked aircraft only
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if parkingInfo then
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groupOptions.airbaseID = parkingInfo.airbaseID
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groupOptions.invisible = true -- Not ideal because wingmen can't be tasked with attacking targets, but only way I've found to prevent friendly CAP from attacking parked aircraft
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groupOptions.parkingID = parkingInfo.parkingID
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end
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