doc build - next try

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Applevangelist 2021-10-28 09:13:36 +02:00
parent 13c8cc90f2
commit 0cf2a4353d

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@ -33,15 +33,15 @@
--
-- ### To manage **main menus**, the classes begin with **MENU_**:
--
-- * Core.Menu#MENU_MISSION: Manages main menus for whole mission file.
-- * Core.Menu#MENU_COALITION: Manages main menus for whole coalition.
-- * Core.Menu#MENU_GROUP: Manages main menus for GROUPs.
-- * @{Core.Menu#MENU_MISSION}: Manages main menus for whole mission file.
-- * @{Core.Menu#MENU_COALITION}: Manages main menus for whole coalition.
-- * @{Core.Menu#MENU_GROUP}: Manages main menus for GROUPs.
--
-- ### To manage **command menus**, which are menus that allow the player to issue **functions**, the classes begin with **MENU_COMMAND_**:
--
-- * Core.Menu#MENU_MISSION_COMMAND: Manages command menus for whole mission file.
-- * Core.Menu#MENU_COALITION_COMMAND: Manages command menus for whole coalition.
-- * Core.Menu#MENU_GROUP_COMMAND: Manages command menus for GROUPs.
-- * @{Core.Menu#MENU_MISSION_COMMAND}: Manages command menus for whole mission file.
-- * @{Core.Menu#MENU_COALITION_COMMAND}: Manages command menus for whole coalition.
-- * @{Core.Menu#MENU_GROUP_COMMAND}: Manages command menus for GROUPs.
--
-- ===
---
@ -205,8 +205,7 @@ end
do -- MENU_BASE
---
--- @type MENU_BASE
-- @extends Core.Base#BASE
@ -326,8 +325,7 @@ do -- MENU_BASE
end
do -- MENU_COMMAND_BASE
---
--- @type MENU_COMMAND_BASE
-- @field #function MenuCallHandler
-- @extends Core.Menu#MENU_BASE
@ -399,7 +397,6 @@ end
do -- MENU_MISSION
---
--- @type MENU_MISSION
-- @extends Core.Menu#MENU_BASE
@ -496,8 +493,7 @@ end
do -- MENU_MISSION_COMMAND
---
---- @type MENU_MISSION_COMMAND
--- @type MENU_MISSION_COMMAND
-- @extends Core.Menu#MENU_COMMAND_BASE
--- Manages the command menus for a complete mission, which allow players to execute functions during mission execution.
@ -583,8 +579,7 @@ end
do -- MENU_COALITION
---
---- @type MENU_COALITION
--- @type MENU_COALITION
-- @extends Core.Menu#MENU_BASE
--- Manages the main menus for @{DCS.coalition}s.
@ -721,8 +716,7 @@ end
do -- MENU_COALITION_COMMAND
---
---- @type MENU_COALITION_COMMAND
--- @type MENU_COALITION_COMMAND
-- @extends Core.Menu#MENU_COMMAND_BASE
--- Manages the command menus for coalitions, which allow players to execute functions during mission execution.
@ -819,8 +813,7 @@ do
-- the same menus twice during initialization logic.
-- These menu classes are handling this logic with this variable.
local _MENUGROUPS = {}
---
--- @type MENU_GROUP
-- @extends Core.Menu#MENU_BASE
@ -852,7 +845,7 @@ do
-- MenuStatus[MenuGroupName]:Remove()
-- end
--
-- -- @param Wrapper.Group#GROUP MenuGroup
-- --- @param Wrapper.Group#GROUP MenuGroup
-- local function AddStatusMenu( MenuGroup )
-- local MenuGroupName = MenuGroup:GetName()
-- -- This would create a menu for the red coalition under the MenuCoalitionRed menu object.
@ -978,7 +971,7 @@ do
return self
end
---
--- @type MENU_GROUP_COMMAND
-- @extends Core.Menu#MENU_COMMAND_BASE
@ -1072,7 +1065,7 @@ end
--- MENU_GROUP_DELAYED
do
---
--- @type MENU_GROUP_DELAYED
-- @extends Core.Menu#MENU_BASE
@ -1207,7 +1200,7 @@ do
return self
end
---
--- @type MENU_GROUP_COMMAND_DELAYED
-- @extends Core.Menu#MENU_COMMAND_BASE