ARTY v1.1.3

Unfixed workaround for wrong markpoint coordinates. Was fixed in DCS 2.5.5.34644
This commit is contained in:
Frank 2019-08-14 22:32:45 +02:00
parent e8a7def26e
commit 23497dddd4

View File

@ -695,7 +695,7 @@ ARTY.id="ARTY | "
--- Arty script version.
-- @field #string version
ARTY.version="1.1.2"
ARTY.version="1.1.3"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -2474,9 +2474,10 @@ function ARTY:_OnEventMarkChange(Event)
if Event.text~=nil and Event.text:lower():find("arty") then
-- Convert (wrong x-->z, z-->x) vec3
-- TODO: This needs to be "fixed", once DCS gives the correct numbers for x and z.
-- local vec3={y=Event.pos.y, x=Event.pos.x, z=Event.pos.z}
local vec3={y=Event.pos.y, x=Event.pos.z, z=Event.pos.x}
-- DONE: This needs to be "fixed", once DCS gives the correct numbers for x and z.
-- Was fixed in DCS 2.5.5.34644!
local vec3={y=Event.pos.y, x=Event.pos.x, z=Event.pos.z}
--local vec3={y=Event.pos.y, x=Event.pos.z, z=Event.pos.x}
-- Get coordinate from vec3.
local _coord=COORDINATE:NewFromVec3(vec3)