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--
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-- ### Link-16 Datalink STN and SADL IDs (limited at the moment to F15/16/18/AWACS/Tanker/B1B, but not the F15E for clients, SADL A10CII only)
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--
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-- *{#SPAWN.InitSTN}(): Set the STN of the first unit in the group. All other units will have consecutive STNs, provided they have not been used yet.
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-- *{#SPAWN.InitSADL}(): Set the SADL of the first unit in the group. All other units will have consecutive SADLs, provided they have not been used yet.
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-- * @{#SPAWN.InitSTN}(): Set the STN of the first unit in the group. All other units will have consecutive STNs, provided they have not been used yet.
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-- * @{#SPAWN.InitSADL}(): Set the SADL of the first unit in the group. All other units will have consecutive SADLs, provided they have not been used yet.
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--
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-- ### Callsigns
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--
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-- *{#SPAWN.InitRandomizeCallsign}(): Set a random callsign name per spawn.
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-- *{#SPAWN.SpawnInitCallSign}(): Set a specific callsign for a spawned group.
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-- * @{#SPAWN.InitRandomizeCallsign}(): Set a random callsign name per spawn.
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-- * @{#SPAWN.SpawnInitCallSign}(): Set a specific callsign for a spawned group.
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--
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-- ### Speed
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--
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-- *{#SPAWN.InitSpeedMps}(): Set the initial speed on spawning in meters per second.
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-- *{#SPAWN.InitSpeedKph}(): Set the initial speed on spawning in kilometers per hour.
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-- *{#SPAWN.InitSpeedKnots}(): Set the initial speed on spawning in knots.
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-- * @{#SPAWN.InitSpeedMps}(): Set the initial speed on spawning in meters per second.
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-- * @{#SPAWN.InitSpeedKph}(): Set the initial speed on spawning in kilometers per hour.
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-- * @{#SPAWN.InitSpeedKnots}(): Set the initial speed on spawning in knots.
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--
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-- ## SPAWN **Spawn** methods
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--
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