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Documentation
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--
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-- ===
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--
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-- ## The dispatcher concept
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-- ## The dispatcher concept.
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--
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-- Carrier equipment can be mobilized to intelligently transport infantry and other cargo within the simulation.
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-- The AI_CARGO_DISPATCHER module uses the @{Cargo.Cargo} capabilities within the MOOSE framework, to enable Carrier GROUP objects
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--
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-- end
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--
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-- ---
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--
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-- # 3) Set the pickup parameters.
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-- # 4) Set the pickup parameters.
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--
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-- Several parameters can be set to pickup cargo:
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--
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-- * @{#AI_CARGO_DISPATCHER.SetPickupSpeed}(): Set the speed or randomizes the speed in km/h to pickup the cargo.
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-- * @{#AI_CARGO_DISPATCHER.SetPickupHeight}(): Set the height or randomizes the height in meters to pickup the cargo.
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--
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-- # 4) Set the deploy parameters.
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-- ---
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--
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-- # 5) Set the deploy parameters.
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--
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-- Several parameters can be set to deploy cargo:
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--
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-- * @{#AI_CARGO_DISPATCHER.SetDeploySpeed}(): Set the speed or randomizes the speed in km/h to deploy the cargo.
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-- * @{#AI_CARGO_DISPATCHER.SetDeployHeight}(): Set the height or randomizes the height in meters to deploy the cargo.
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--
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-- # 5) Set the home zone when there isn't any more cargo to pickup.
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-- ---
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--
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-- # 6) Set the home zone when there isn't any more cargo to pickup.
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--
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-- A home zone can be specified to where the Carriers will move when there isn't any cargo left for pickup.
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-- Use @{#AI_CARGO_DISPATCHER.SetHomeZone}() to specify the home zone.
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