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https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
When cargo is destroyed, it will stop working...
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@ -246,6 +246,8 @@ function CARGO:New( Type, Name, Weight ) --R2.1
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self:AddTransition( "UnBoarding", "UnBoarding", "UnBoarding" )
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self:AddTransition( "UnBoarding", "UnLoad", "UnLoaded" )
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self:AddTransition( "Loaded", "UnLoad", "UnLoaded" )
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self:AddTransition( "*", "Destroyed", "Destroyed" )
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self:AddTransition( "*", "Respawn", "UnLoaded" )
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self.Type = Type
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@ -263,6 +265,7 @@ function CARGO:New( Type, Name, Weight ) --R2.1
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CARGOS[self.Name] = self
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self:SetEventPriority( 5 )
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return self
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end
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@ -274,6 +277,17 @@ function CARGO:GetName() --R2.1
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return self.Name
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end
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--- Get the object name of the Cargo.
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-- @param #CARGO self
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-- @return #string The object name of the Cargo.
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function CARGO:GetObjectName() --R2.1
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if self:IsLoaded() then
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return self.CargoCarrier:GetName()
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else
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return self.CargoObject:GetName()
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end
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end
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--- Get the type of the Cargo.
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-- @param #CARGO self
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-- @return #string The type of the Cargo.
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@ -303,6 +317,20 @@ function CARGO:IsUnLoaded()
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return self:Is( "UnLoaded" )
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end
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--- Check if cargo is alive.
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-- @param #CARGO self
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-- @return #boolean true if unloaded
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function CARGO:IsAlive()
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if self:IsLoaded() then
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return self.CargoCarrier:IsAlive()
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else
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return self.CargoObject:IsAlive()
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end
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end
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--- Template method to spawn a new representation of the CARGO in the simulator.
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-- @param #CARGO self
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@ -529,6 +557,16 @@ function CARGO_UNIT:New( CargoUnit, Type, Name, Weight, NearRadius )
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self:T( self.ClassName )
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self:HandleEvent( EVENTS.Dead,
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--- @param #CARGO Cargo
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-- @param Core.Event#EVENTDATA EventData
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function( Cargo, EventData )
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if Cargo:GetObjectName() == EventData.IniUnit:GetName() then
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self:E( { "Cargo destroyed", Cargo } )
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Cargo:Destroyed()
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end
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end
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)
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return self
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end
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@ -949,6 +987,7 @@ function CARGO_GROUP:onafterBoarding( From, Event, To, CargoCarrier, NearRadius,
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local Boarded = true
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local Cancelled = false
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local Dead = true
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self.CargoSet:Flush()
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@ -962,18 +1001,26 @@ function CARGO_GROUP:onafterBoarding( From, Event, To, CargoCarrier, NearRadius,
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if Cargo:is( "UnLoaded" ) then
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Cancelled = true
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end
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if not Cargo:is( "Destroyed" ) then
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Dead = false
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end
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end
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if not Cancelled then
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if not Boarded then
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self:__Boarding( 1, CargoCarrier, NearRadius, ... )
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if not Dead then
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if not Cancelled then
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if not Boarded then
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self:__Boarding( 1, CargoCarrier, NearRadius, ... )
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else
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self:__Load( 1, CargoCarrier, ... )
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end
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else
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self:__Load( 1, CargoCarrier, ... )
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self:__CancelBoarding( 1, CargoCarrier, NearRadius, ... )
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end
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else
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self:__CancelBoarding( 1, CargoCarrier, NearRadius, ... )
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self:__Destroyed( 1, CargoCarrier, NearRadius, ... )
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end
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end
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@ -224,50 +224,54 @@ do -- TASK_CARGO
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--- @param Core.Cargo#CARGO Cargo
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function( Cargo )
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if Cargo:IsUnLoaded() then
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if Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Board cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuBoardCargo,
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self,
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Cargo
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):SetTime(MenuTime)
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else
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Route to Pickup cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuRouteToPickup,
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self,
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Cargo
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):SetTime(MenuTime)
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end
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end
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if Cargo:IsLoaded() then
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Unboard cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuUnBoardCargo,
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self,
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Cargo
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):SetTime(MenuTime)
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-- Deployzones are optional zones that can be selected to request routing information.
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for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
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if not Cargo:IsInZone( DeployZone ) then
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if Cargo:IsAlive() then
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if Cargo:IsUnLoaded() then
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if Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Route to Deploy cargo at " .. DeployZoneName,
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"Board cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuRouteToDeploy,
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self.MenuBoardCargo,
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self,
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DeployZone
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Cargo
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):SetTime(MenuTime)
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else
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Route to Pickup cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuRouteToPickup,
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self,
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Cargo
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):SetTime(MenuTime)
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end
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end
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if Cargo:IsLoaded() then
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Unboard cargo " .. Cargo.Name,
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TaskUnit.Menu,
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self.MenuUnBoardCargo,
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self,
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Cargo
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):SetTime(MenuTime)
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-- Deployzones are optional zones that can be selected to request routing information.
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for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
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if not Cargo:IsInZone( DeployZone ) then
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MENU_GROUP_COMMAND:New(
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TaskUnit:GetGroup(),
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"Route to Deploy cargo at " .. DeployZoneName,
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TaskUnit.Menu,
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self.MenuRouteToDeploy,
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self,
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DeployZone
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):SetTime(MenuTime)
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end
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end
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end
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end
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@ -313,13 +317,19 @@ do -- TASK_CARGO
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-- @param #FSM_PROCESS self
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-- @param Wrapper.Unit#UNIT TaskUnit
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-- @param Tasking.Task_Cargo#TASK_CARGO Task
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-- @param From
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-- @param Event
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-- @param To
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-- @param Core.Cargo#CARGO Cargo
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function Fsm:onafterRouteToPickup( TaskUnit, Task, From, Event, To, Cargo )
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
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if Cargo:IsAlive() then
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self.Cargo = Cargo -- Core.Cargo#CARGO
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Task:SetCargoPickup( self.Cargo, TaskUnit )
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self:__RouteToPickupPoint( -0.1 )
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end
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self.Cargo = Cargo -- Core.Cargo#CARGO
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Task:SetCargoPickup( self.Cargo, TaskUnit )
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self:__RouteToPickupPoint( -0.1 )
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end
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@ -330,11 +340,13 @@ do -- TASK_CARGO
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function Fsm:onafterArriveAtPickup( TaskUnit, Task )
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
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if TaskUnit:IsAir() then
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self.Cargo.CargoObject:GetUnit(1):SmokeRed()
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self:__Land( -0.1, "Pickup" )
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else
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self:__SelectAction( -0.1 )
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if self.Cargo:IsAlive() then
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if TaskUnit:IsAir() then
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self.Cargo.CargoObject:GetUnit(1):SmokeRed()
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self:__Land( -0.1, "Pickup" )
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else
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self:__SelectAction( -0.1 )
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end
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end
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end
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@ -375,19 +387,21 @@ do -- TASK_CARGO
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function Fsm:onafterLand( TaskUnit, Task, From, Event, To, Action )
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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Task:GetMission():GetCommandCenter():MessageToGroup( "Land", TaskUnit:GetGroup() )
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self:__Land( -10, Action )
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if self.Cargo:IsAlive() then
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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Task:GetMission():GetCommandCenter():MessageToGroup( "Land", TaskUnit:GetGroup() )
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self:__Land( -10, Action )
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else
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Task:GetMission():GetCommandCenter():MessageToGroup( "Landed ...", TaskUnit:GetGroup() )
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self:__Landed( -0.1, Action )
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end
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else
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Task:GetMission():GetCommandCenter():MessageToGroup( "Landed ...", TaskUnit:GetGroup() )
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self:__Landed( -0.1, Action )
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end
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else
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if Action == "Pickup" then
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self:__RouteToPickupZone( -0.1 )
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else
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self:__RouteToDeployZone( -0.1 )
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if Action == "Pickup" then
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self:__RouteToPickupZone( -0.1 )
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else
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self:__RouteToDeployZone( -0.1 )
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end
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end
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end
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end
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@ -399,17 +413,19 @@ do -- TASK_CARGO
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function Fsm:onafterLanded( TaskUnit, Task, From, Event, To, Action )
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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self:__Land( -0.1, Action )
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if self.Cargo:IsAlive() then
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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self:__Land( -0.1, Action )
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else
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self:__SelectAction( -0.1 )
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end
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else
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self:__SelectAction( -0.1 )
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end
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else
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if Action == "Pickup" then
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self:__RouteToPickupZone( -0.1 )
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else
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self:__RouteToDeployZone( -0.1 )
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if Action == "Pickup" then
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self:__RouteToPickupZone( -0.1 )
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else
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self:__RouteToDeployZone( -0.1 )
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end
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end
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end
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end
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@ -421,8 +437,10 @@ do -- TASK_CARGO
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function Fsm:onafterPrepareBoarding( TaskUnit, Task, From, Event, To, Cargo )
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
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self.Cargo = Cargo -- Core.Cargo#CARGO_GROUP
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self:__Board( -0.1 )
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if Cargo and Cargo:IsAlive() then
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self.Cargo = Cargo -- Core.Cargo#CARGO_GROUP
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self:__Board( -0.1 )
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end
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end
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---
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@ -437,15 +455,17 @@ do -- TASK_CARGO
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TaskProcess:__Boarded( 0.1 )
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end
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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--- ABORT the boarding. Split group if any and go back to select action.
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if self.Cargo:IsAlive() then
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if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
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if TaskUnit:InAir() then
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--- ABORT the boarding. Split group if any and go back to select action.
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else
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self.Cargo:MessageToGroup( "Boarding ...", TaskUnit:GetGroup() )
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self.Cargo:Board( TaskUnit, 20, self )
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end
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else
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self.Cargo:MessageToGroup( "Boarding ...", TaskUnit:GetGroup() )
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self.Cargo:Board( TaskUnit, 20, self )
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--self:__ArriveAtCargo( -0.1 )
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end
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else
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--self:__ArriveAtCargo( -0.1 )
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end
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end
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@ -462,8 +482,10 @@ do -- TASK_CARGO
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-- TODO:I need to find a more decent solution for this.
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Task:E( { CargoPickedUp = Task.CargoPickedUp } )
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if Task.CargoPickedUp then
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Task:CargoPickedUp( TaskUnit, self.Cargo )
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if self.Cargo:IsAlive() then
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if Task.CargoPickedUp then
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Task:CargoPickedUp( TaskUnit, self.Cargo )
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end
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end
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end
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@ -485,13 +507,15 @@ do -- TASK_CARGO
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self.DeployZone = nil
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-- Check if the Cargo is at a deployzone... If it is, provide it as a parameter!
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for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
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if Cargo:IsInZone( DeployZone ) then
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self.DeployZone = DeployZone -- Core.Zone#ZONE_BASE
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break
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if Cargo:IsAlive() then
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for DeployZoneName, DeployZone in pairs( Task.DeployZones ) do
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if Cargo:IsInZone( DeployZone ) then
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self.DeployZone = DeployZone -- Core.Zone#ZONE_BASE
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break
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end
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end
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self:__UnBoard( -0.1, Cargo, self.DeployZone )
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end
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self:__UnBoard( -0.1, Cargo, self.DeployZone )
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end
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---
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@ -507,15 +531,14 @@ do -- TASK_CARGO
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self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo, DeployZone } )
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function self.Cargo:OnEnterUnLoaded( From, Event, To, DeployZone, TaskProcess )
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self:E({From, Event, To, DeployZone, TaskProcess })
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TaskProcess:__UnBoarded( -0.1 )
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end
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self.Cargo:MessageToGroup( "UnBoarding ...", TaskUnit:GetGroup() )
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self.Cargo:UnBoard( DeployZone:GetPointVec2(), 400, self )
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if self.Cargo:IsAlive() then
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self.Cargo:MessageToGroup( "UnBoarding ...", TaskUnit:GetGroup() )
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self.Cargo:UnBoard( DeployZone:GetPointVec2(), 400, self )
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end
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end
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@ -530,8 +553,10 @@ do -- TASK_CARGO
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-- TODO:I need to find a more decent solution for this.
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Task:E( { CargoDeployed = Task.CargoDeployed } )
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if Task.CargoDeployed then
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Task:CargoDeployed( TaskUnit, self.Cargo, self.DeployZone )
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if self.Cargo:IsAlive() then
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if Task.CargoDeployed then
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Task:CargoDeployed( TaskUnit, self.Cargo, self.DeployZone )
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end
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end
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self:__SelectAction( 1 )
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