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Documentation
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@@ -75,6 +75,7 @@
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<li><a href="Scoring.html">Scoring</a></li>
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<li><a href="Sead.html">Sead</a></li>
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<li><a href="Set.html">Set</a></li>
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<li><a href="Settings.html">Settings</a></li>
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<li><a href="Smoke.html">Smoke</a></li>
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<li><a href="Spawn.html">Spawn</a></li>
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<li><a href="SpawnStatic.html">SpawnStatic</a></li>
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@@ -82,6 +83,8 @@
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_A2A.html">Task_A2A</a></li>
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<li><a href="Task_A2A_Dispatcher.html">Task_A2A_Dispatcher</a></li>
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<li><a href="Task_A2G.html">Task_A2G</a></li>
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<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
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<li><a href="Task_Cargo.html">Task_Cargo</a></li>
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@@ -263,7 +266,7 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(BASE).GetState">BASE:GetState(Object, Key, Value)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(BASE).GetState">BASE:GetState(Object, Key)</a></td>
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<td class="summary">
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<p>Get a Value given a Key from the Object.</p>
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</td>
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@@ -1152,7 +1155,7 @@ is the Child class from which the Parent class needs to be retrieved.</p>
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<dt>
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<a id="#(BASE).GetState" >
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<strong>BASE:GetState(Object, Key, Value)</strong>
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<strong>BASE:GetState(Object, Key)</strong>
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</a>
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</dt>
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<dd>
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@@ -1175,12 +1178,6 @@ The object that holds the Value set by the Key.</p>
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<p><code><em> Key </em></code>:
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The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!</p>
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</li>
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<li>
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<p><code><em> Value </em></code>:
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The value to is stored in the Object.</p>
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</li>
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</ul>
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<h3>Return value</h3>
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