15 Commits

Author SHA1 Message Date
svenvandevelde
0468462add Optimizations 2016-03-06 09:42:24 +01:00
svenvandevelde
17bfcf8373 Rework of SPAWN
- Visible Array
- Internal table in SPAWN
GROUP functions
- Route
- RouteToZone
- CopyRoute
SPAWN functions
- SpawnFromUnit
- SpawnInZone

Replaced SpawnFromCarrier overall
2016-03-06 08:50:28 +01:00
svenvandevelde
26fc977adf bugfix 2016-02-29 14:55:44 +01:00
svenvandevelde
d1fac8b8eb Fixed bug with randomization 2016-02-29 14:37:47 +01:00
svenvandevelde
d458355c58 Optimizations and added RU Rescue mission 2016-02-29 13:44:39 +01:00
svenvandevelde
a939220d20 Added functions for rescue mission. 2016-02-26 19:44:27 +01:00
svenvandevelde
6955d45840 Lots of fixes for cargo + optimization of Stage Messages 2016-02-25 14:52:16 +01:00
Sven Van de Velde
ecf80e5209 Changes of loading and cleanup.
Added dynamic and static loading strategies for MOOSE of a mission file.
2016-02-21 19:34:48 +01:00
Sven Van de Velde
0fb88e2bab Trying with getposition, getpoint returns nil 2016-02-20 14:10:10 +01:00
Sven Van de Velde
9591f02a10 Bug fixes 2016-02-20 07:59:47 +01:00
svenvandevelde
b8148a7950 Converted SPAWN:FromCarrier function
SPAWN:FromCarrier now spawns from a Unit instead of a Group. It was
confusing from the beginning anyway :-)
2016-02-19 19:00:40 +01:00
svenvandevelde
4a52422fe1 Added GROUP, ZONE classes to handle Tasks and Zones
GROUP will be a class abstraction for the DCS Group class, incorporating
the Controller for tasks.

ZONE will be a class abstraction for a trigger zone.

Each of these classes will have properties to further emulate tasks, and
execute all kind of actions on the object.
2016-02-17 14:58:27 +01:00
svenvandevelde
6019a2a170 Got now back a good version working with CARGO now as a separate object.
- Sling load working but dealing with the DCS bugs.
- Normal CARGO pickup and deployment is working now, but needs to be
further optimized...
2016-02-14 12:03:17 +01:00
svenvandevelde
7e098b050e Work in progress. Reworking complete CARGO logic... Partly working now ... 2016-01-28 16:48:22 +01:00
svenvandevelde
b10a59ae18 Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to
include a "do file" action of moose.lua in the mission file and copy the
rest of the MOOSE files to the MIZ file.
2015-12-03 23:40:50 +01:00