FlightControl
a530cea326
Fixed glitch in EVENT with new EventPriority logic
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The Init method was wrong. It is fixed now.
SPAWN and other event handling will now be correctly processed!
2017-02-05 10:26:07 +01:00
FlightControl
8acfb79c0e
USAF agressors fix (and also for other countries with _ names in country.id)
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-- reworked the DATABASE template population logic
2017-02-05 08:31:03 +01:00
FlightControl
a669ba5e5b
bugfix with uncontrolled
2017-02-04 19:32:54 +01:00
FlightControl
52f4051901
Various Fixes
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-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
2017-02-04 15:16:32 +01:00
FlightControl
be4d51237b
Improved the event handling
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-- Removed the sort
-- Implemented the order in the existing table.
-- 5 levels
-- _DATABASE = 1
-- SET and SET_ derived classes = 2
-- UNIT = 3
-- GROUP = 4
-- all other = 5
2017-02-04 11:35:58 +01:00
FlightControl
ab345f5ad2
New Event Dispatching based on priorities
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-- First _DATABASE
-- then SETS
-- then the rest
-- changed AIRBASEPOLICE
2017-02-03 22:18:51 +01:00
Sven Van de Velde
30c7fce430
comment 2nd line that makes menu crash
2017-02-02 08:37:57 +01:00
Sven Van de Velde
e4ad046bbf
commented line that crashed menu...
2017-02-02 08:31:33 +01:00
Sven Van de Velde
2767026892
Merge pull request #219 from 132nd-etcher/master
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add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method
Great job @132nd-etcher ok 👌
2017-02-02 05:18:16 +01:00
Delta-99
e723a66f62
Add an Altitude type to the AI_PATROL, AI_CAP, AI_CAS New() calls. Can pass RADIO or BARO and defaults to RADIO (or AGL) if nothing passed.
2017-01-31 22:50:42 -05:00
132nd-etcher
ac7dd8cb2f
add "inner" and "outer" parameter to ZONE_RADIUS:GetRandomVec2() method
2017-01-28 20:08:30 +01:00
FlightControl
e00e3104ab
Presentations
2017-01-24 11:52:28 +01:00
FlightControl
98a77e2856
Added AI Off methods in SPAWN and GROUP
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-- Added SPA-017 test mission
-- Added SPAWN:InitAIOnOff()
-- Added SPAWN:InitAIOn()
-- Added SPAWN:InitAIOff()
-- Added GROUP:SetAIOnOff( AIOnOff )
-- Added GROUP:SetAIOn()
-- Added GROUP:SetAIOff()
-- Documentation
2017-01-24 11:09:55 +01:00
FlightControl
0cb456ef0c
Set AI On or Off when spawning
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-- Added AI On or Off functions for SPAWN
-- Added AI On or Off functions for GROUP
2017-01-24 07:10:20 +01:00
FlightControl
8a1765141a
Task Scores are now calculating correctly
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The task scores are now working . Jippie!!!!
Demo time!!!
2017-01-23 15:04:20 +01:00
FlightControl
d4497fbf5e
Cleanup of logging volume in fsm.lua
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-- replaced all self:E with self:T
2017-01-23 14:16:24 +01:00
FlightControl
faa64c9f4e
Tasking and Documentation
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-- Added possibility to abort a TASK
-- Revised documentation of the main site.
2017-01-23 14:05:59 +01:00
FlightControl
10c8e67e37
Updated file name to sync DCS Folder
2017-01-22 06:57:44 +01:00
FlightControl
84a1fc1ac7
Documentation of SetState and GetState and BASE documentation update.
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-- SetState documented.
-- GetState documented.
-- BASE main documentation.
-- Test mission updated and documentation.
2017-01-20 20:15:02 +01:00
FlightControl
0a2cdf999d
Fixed case problem for pictures in documentation.
2017-01-19 20:03:11 +01:00
FlightControl
15fdb0fd45
Fixed AI_CAP
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-- ROE fine tuned.
-- Detection events cross firing and exploding...
-- Crash, Ejected, PilotDead is detected, makes the FSM stop.
-- FSM bug fixed. There was an issue with the onbefore and onleave
events returning false, which did not stop the transition! Fixed now.
-- Event calling can return errors, and these must be logged correctly
-> xpcall implemented.
-- Added help from moose club members as a reference in the
documentation. -> delta99 en whisper.
-- ...
2017-01-19 19:51:37 +01:00
132nd-etcher
8eb76e0da2
Add optional AmmoCount to CONTROLLABLE:TaskFireAtPoint
2017-01-19 08:19:17 +01:00
entropySG
62930f39b1
Fixed FireAtPoint bug
2017-01-18 19:31:52 +01:00
FlightControl
1206c51fe1
Final updates
2017-01-17 12:19:35 +01:00
FlightControl
131d2dd4a4
AI_CAP Created
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-- Documentation
-- Coding
-- Test Missions
-- Presentations
2017-01-16 12:25:21 +01:00
FlightControl
114517bb05
Documentation and embedding pictures in AI_CAS_ZONE
2017-01-15 22:18:39 +01:00
FlightControl
04c6d12247
Updates
2017-01-15 18:44:44 +01:00
FlightControl
6d4a7a21b9
Documentation review
2017-01-15 18:23:02 +01:00
FlightControl
b888a0e96a
Progress CAS + PATROLZONE
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-- Code
-- Documentation
-- Presentations
-- Dias
-- Test Missions
2017-01-15 18:08:58 +01:00
FlightControl
6d5655e56a
Progress on AI_CAS_ZONE and AI_PATROL_ZONE rework.
2017-01-15 11:11:58 +01:00
FlightControl
eae00a0cb8
commit
2017-01-13 20:04:42 +01:00
FlightControl
54c3549bac
Update
2017-01-13 19:57:30 +01:00
FlightControl
3e199fce90
Fixed the scoring (small fix)
2017-01-13 14:12:35 +01:00
FlightControl
60bb6de4a5
CAS first prototype
2017-01-13 14:05:09 +01:00
FlightControl
f5f59c4137
Test
2017-01-13 03:13:13 +01:00
FlightControl
6716f2907b
Fixed AI_BALANCER problem with AI not patrolling...
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-- Need to redo a video, because I gave the wrong example ...
2017-01-12 12:19:23 +01:00
FlightControl
9258beffc8
Revised documentation for AI_BALANCER
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-- Added new SPAWN test missions.
-- Added new AI_BALANCER test missions.
-- Revised the MOOSE launch page.
2017-01-10 12:56:03 +01:00
FlightControl
de4edad449
Documenting further
2017-01-09 11:27:37 +01:00
FlightControl
51780b1d9b
AI_BALANCER revised completely
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-- Revised and Added documentation.
-- Added pictures to documentation.
-- Add/Exit clients is working. AI balances perfectly.
-- FSM bug fixed. SUBS should not execute OnAfter, OnEnter
2017-01-08 21:07:25 +01:00
FlightControl
1f90c0c766
Fixed respawn bug in AI_BALANCER + Scheduler bug
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AI_BALANCER respawns back the AI. Bug was in the FSM. In a transition,
when states are the same, the events SHOULD execute.
Added spawn delay interval option API SetSpawnInterval().
Bug that prevented AI_BALANCER to start if multiple AI_BALANCERs is also
fixed.
Fixed bug in scheduler dispatcher. Multiple schedules for the same
scheduler work now too!
2017-01-08 03:53:05 +01:00
FlightControl
243f33764a
Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
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# Conflicts:
# Moose Mission Setup/Moose.lua
2017-01-07 16:46:50 +01:00
FlightControl
196f85f07b
AI_BALANCER fixes and other stuff
2017-01-07 16:44:41 +01:00
entropySG
ffe3325080
fix to missile trainer be 132nd
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we had noticed that some weapons, like GBU-38 were destroyed by the
missile trainer. This insert would restrict the unspecific destruction
of weapons to the Tunguskas missile only and leave other weapons, like
GBU38 intact
2017-01-07 13:59:56 +01:00
FlightControl
fc100716e0
FSM Updates
2017-01-06 11:08:42 +01:00
FlightControl
a5298a950f
Deleting JPG Files ...
2017-01-06 07:42:08 +01:00
FlightControl
743609310b
FSM Documentation
2017-01-06 07:37:20 +01:00
FlightControl
df0adff9f1
FSM Documentation
2017-01-05 22:12:09 +01:00
FlightControl
64092dbb2e
FSM documentation
2017-01-05 16:12:07 +01:00
FlightControl
640af3d964
FSM documentation phase 1 done.
2017-01-05 08:42:07 +01:00
FlightControl
3017f10906
FSM Documentation
2017-01-05 08:34:15 +01:00