FlightControl_Master
7cab0ca22a
Documentation improvements.
2017-10-20 13:54:37 +02:00
FlightControl_Master
ddf45d8485
Documentation and new moose.lua for dynamic loading.
2017-10-10 11:07:43 +02:00
FlightControl_Master
57cb31c86b
Moved capture related methods to ZONE_CAPTURE_COALITION
2017-10-07 22:14:05 +02:00
FlightControl_Master
020f097584
Introduction of Zone goal classes
2017-10-06 14:44:28 +02:00
FlightControl_Master
1f5030fcbc
Progress
2017-10-03 19:19:09 +02:00
funkyfranky
1baeba251e
Added RAT documentation.
...
Caught some user errors for unknown airports etc.
Improved despawn on inactive planes.
2017-09-11 00:11:50 +02:00
funkyfranky
5d627d91d8
Moved RAT to functional.
2017-09-09 18:23:57 +02:00
FlightControl
ab33d6b272
CLEANUP_AIRBASE documentation
2017-07-08 13:00:18 +02:00
FlightControl
5a7551d312
Progress
2017-06-13 13:17:17 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
FlightControl
fb1e9972a5
Documentation
2017-05-23 22:20:29 +02:00
FlightControl
4f806d3e4b
Documentation AI_FORMATION
2017-05-13 13:34:57 +02:00
FlightControl
4359831423
Updates in POSITIONABLE
...
-- Added :GetBoundingBox()
-- Added :GetHeight()
-- Updated documentation
2017-05-13 06:36:13 +02:00
FlightControl
15c52e03d9
Documentation updates
2017-05-11 12:48:10 +02:00
FlightControl
b9c51ffc75
Release of AI_FORMATION
2017-05-10 10:33:23 +02:00
FlightControl
7c9d6774c4
Documentation
2017-05-09 21:37:24 +02:00
FlightControl
743fa8ced1
new AI_BAI class
2017-05-09 10:40:05 +02:00
FlightControl
6459ee4329
Documentation
2017-04-24 14:01:17 +02:00
FlightControl
f410d2ae0b
A lot of fixes
...
See #386
2017-04-24 12:38:24 +02:00
FlightControl
6c018acc79
Documentation
2017-04-23 17:09:03 +02:00
FlightControl
036768d400
Progress!
2017-04-22 13:53:54 +02:00
FlightControl
e53303b71a
regenerate documentation
2017-04-20 18:06:27 +02:00
Grey-Echo
ae93ea8b63
Documentation update
2017-04-20 12:53:00 +02:00
FlightControl
cb5510d047
Publish to master
2017-04-19 19:41:26 +02:00
FlightControl
040a342e25
Updated documentation in AI_CAP, AI_CAS, AI_BALANCER, AI_PATROL
2017-04-17 11:18:01 +02:00
FlightControl
4761e7150a
Update web site
2017-04-14 09:49:29 +02:00
FlightControl
b245ed0e1d
Update web site
2017-04-14 09:48:00 +02:00
FlightControl
798996efd2
Documentation etc
2017-04-14 09:31:44 +02:00
FlightControl
1a5a74120b
Progress
2017-04-13 09:42:22 +02:00
Sven Van de Velde
d62cd7562b
Merge branch 'master-353-task-cargo-transport' into enhancement-353-task-cargo-transport
2017-04-12 17:35:10 +02:00
FlightControl
58935ec1e2
Updated SPAWNSTATIC documentation
2017-04-12 14:45:54 +02:00
FlightControl
306ac64bd3
Updated SPAWN
...
-- Revised documentation
-- Initial delay OFF by default for SpawnScheduled() spawning. Use the
InitDelayOn() to activate the delays.
2017-04-11 20:35:46 +02:00
FlightControl
9e2c66dae4
SPAWN Delay implementation
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-- New methods SPAWN:InitDelayOnOff(), SPAWN:InitDelayOn(),
SPAWN:InitDelayOff()
-- Default is delay is on, but only for :SpawnScheduled()
-- Did a large review of the SPAWN documentation (for dummies).
-- Moved the SPAWN class documentation to the SPAWN object, so that it
becomes visible in intellisense.
-- Added Demo Mission links
-- Added Youtube channel links
2017-04-08 08:06:29 +02:00
Grey-Echo
3b69cf992e
This is an important refactor of the way documentation generation works
...
* Installs luarocks WITH it's executable (easy to install other rocks if necessary)
* Use Lua supplied with luarocks
* Create Utils/luadocumentor.bat, which works with RELATIVE PATH ! -> Everybody can generate the doc
* Updated launch files accordingly
2017-04-05 01:26:39 +02:00
FlightControl
7e9b97dda0
Documentation
2017-04-02 09:39:00 +02:00
FlightControl
0ebcbb4879
Fix of bug #97
...
-- Fixed GROUP:IsAlive()
--- Returns if the Group is alive.
-- The Group must:
--
-- * Exist at run-time.
-- * Has at least one unit.
--
-- When the first @{Unit} of the Group is active, it will return true.
-- If the first @{Unit} of the Group is inactive, it will return false.
--
-- @param #GROUP self
-- @return #boolean true if the Group is alive and active.
-- @return #boolean false if the Group is alive but inactive.
-- @return #nil if the group does not exist anymore.
-- Fixed Identifiable:IsAlive()
--- Returns if the Identifiable is alive.
-- If the Identifiable is not alive, nil is returned.
-- If the Identifiable is alive, true is returned.
-- @param #IDENTIFIABLE self
-- @return #boolean true if Identifiable is alive.
-- @return #nil if the Identifiable is not existing or is not alive.
-- Fixed UNIT:IsAlive()
--- Returns if the Unit is alive.
-- If the Unit is not alive, nil is returned.
-- If the Unit is alive and active, true is returned.
-- If the Unit is alive but not active, false is returned.
-- @param #UNIT self
-- @return #boolean true if Unit is alive and active.
-- @return #boolean false if Unit is alive but not active.
-- @return #nil if the Unit is not existing or is not alive.
-- Updated all test missions, as this is a core change.
2017-03-27 10:34:51 +02:00
FlightControl
3e8824b89b
Updated documentation
2017-03-24 14:47:51 +01:00
Grey-Echo
b1b0789113
Doc update for RADIO:StopBroadcast Fix
2017-03-22 10:40:22 +01:00
Grey-Echo
79518ed926
Merge pull request #332 from FlightControl-Master/RadioComs
...
Radio coms
2017-03-21 20:51:25 +01:00
Grey-Echo
af6f942218
Merge branch 'master' into RadioComs
2017-03-20 22:23:03 +01:00
FlightControl
baa17a4cb7
@Grey-Echo I've done a review and created this branch.
...
I've done some minor changes, but there is one item that i think
requires your attention, and that is on line 82. It writes
*Positionable,*... Shouldn't that be some kind of a value there?
I am really impressed with the work you did. Excellent job!
2017-03-20 20:33:26 +01:00
Grey-Echo
55cbd24588
LDoc final pass and HTML doc generation
2017-03-20 13:51:00 +01:00
FlightControl
32c5227d71
Updated stuff in tasking
...
-- SET improved
-- Resolved bug with destroy scoring not granted.
-- Implemented LL for all detection reports
-- Testing
-- Added test mission TAD-220 for DETECTION_TYPES testing.
2017-03-20 12:53:36 +01:00
FlightControl
4dde14eba6
Fixes accounting of destroy and updated documentation
...
Destroy events were not correctly accounted for in the new tasking
system. this is now fixed.
2017-03-19 15:02:49 +01:00
FlightControl
2e894df4c2
Updated the DETECTION_MANAGER
...
-- Added a scoring tailoring possibility for TASK_DISPATCHER class
tasks.
-- DETECTION_MANAGER has become an FSM
-- TASK_A2G_DISPATCHER has become an FSM. It implements an Assign Event,
that can be handled. In the Assign event handler, you can specify
scoring schemes etc.
2017-03-19 07:59:47 +01:00
Grey-Echo
ac0effe141
Documentation refinement of Core Classes
2017-03-10 23:32:39 +01:00
FlightControl
8add761982
Updated documentation
2017-03-10 23:05:02 +01:00
FlightControl
5d6ac9419f
Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
...
# Conflicts:
# Moose Development/Moose/Core/Event.lua
# Moose Development/Moose/Functional/Scoring.lua
# Moose Development/Moose/Wrapper/Controllable.lua
# Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
# Moose Mission Setup/Moose.lua
# Moose Test Missions/EVT - Event Handling/EVT-100 - OnEventShot
Example/EVT-100 - OnEventShot Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-101 - OnEventHit
Example/EVT-101 - OnEventHit Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-102 - OnEventTakeoff
Example/EVT-102 - OnEventTakeoff Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-103 - OnEventLand
Example/EVT-103 - OnEventLand Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-104 - OnEventCrash
Example/EVT-104 - OnEventCrash Example.miz
# Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
# Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
# docs/Documentation/Controllable.html
# docs/Documentation/Event.html
# docs/Documentation/Point.html
# docs/Documentation/Zone.html
2017-03-09 10:38:55 +01:00
FlightControl
0bfbf042b5
Documentation refinement of Core Classes
2017-03-07 20:58:53 +01:00
FlightControl
846edca815
Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
...
# Conflicts:
# Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
# Moose Mission Setup/Moose.lua
# Moose Test Missions/SPA - Spawning/SPA-010 - Spawn Demo/SPA-010 -
Spawn Demo.miz
# Moose Test Missions/SPA - Spawning/SPA-011 - Ground Ops - Simple
Spawning/SPA-011 - Ground Ops - Simple Spawning.miz
# Moose Test Missions/SPA - Spawning/SPA-012 - Ground Ops - Multiple
Spawns/SPA-012 - Ground Ops - Multiple Spawns.miz
# Moose Test Missions/SPA - Spawning/SPA-013 - Ground Ops - Scheduled
Spawns/SPA-013 - Ground Ops - Scheduled Spawns.miz
# Moose Test Missions/SPA - Spawning/SPA-014 - Ground Ops - Scheduled
Spawns Limited/SPA-014 - Ground Ops - Scheduled Spawns Limited.miz
# Moose Test Missions/SPA - Spawning/SPA-015 - Ground Ops - Randomize
Route/SPA-015 - Ground Ops - Randomize Route.miz
# Moose Test Missions/SPA - Spawning/SPA-016 - Ground Ops - Randomize
Zones/SPA-016 - Ground Ops - Randomize Zones.miz
# Moose Test Missions/SPA - Spawning/SPA-017 - Ground Ops - Set AI
inactive while spawning/SPA-017 - Ground Ops - Set AI inactive while
spawning.miz
# Moose Test Missions/SPA - Spawning/SPA-018 - Ground Ops - Randomize
Templates/SPA-018 - Ground Ops - Randomize Templates.miz
# Moose Test Missions/SPA - Spawning/SPA-100 - CleanUp Inactive
Units/SPA-100 - CleanUp Inactive Units.miz
# Moose Test Missions/SPA - Spawning/SPA-110 - Limit Spawning/SPA-110 -
Limit Spawning.miz
# Moose Test Missions/SPA - Spawning/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit/SPA-121 - Air Ops - Scheduled
Spawns with Repeat on Landing with Limit.miz
# Moose Test Missions/SPA - Spawning/SPA-130 - Uncontrolled
Spawning/SPA-130 - Uncontrolled Spawning.miz
# Moose Test Missions/SPA - Spawning/SPA-200 - Randomize Unit
Types/SPA-200 - Randomize Unit Types.miz
# Moose Test Missions/SPA - Spawning/SPA-220 - Randomize Zones/SPA-220 -
Randomize Zones.miz
# Moose Test Missions/SPA - Spawning/SPA-310 - Spawn at Static
position/SPA-310 - Spawn at Static position.miz
# Moose Test Missions/SPA - Spawning/SPA-320 - Spawn at Unit
position/SPA-320 - Spawn at Unit position.miz
# Moose Test Missions/SPA - Spawning/SPA-330 - Spawn at Vec2
position/SPA-330 - Spawn at Vec2 position.miz
# Moose Test Missions/SPA - Spawning/SPA-340 - Spawn at Vec3
position/SPA-340 - Spawn at Vec3 position.miz
# Moose Test Missions/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal
Zone.miz
# docs/Documentation/Zone.html
2017-03-03 09:51:17 +01:00