FlightControl_Master
8b8fcaaacd
# Conflicts:
...
# Moose Development/Moose/Tasking/Task_CARGO.lua
2018-04-08 18:59:42 +02:00
FlightControl_Master
31f0bb9fef
Adding events for Deployed and PickedUp.
2018-04-08 13:33:18 +02:00
FlightControl_Master
af23aa3b79
-- Lots of fixes done. Especially on the
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- Messaging
- Menu system
- Crashing DCS
- Routing
2018-04-08 11:01:46 +02:00
funkyfranky
e606ab1b8a
Merge branch 'develop' into FF/Develop
2018-04-07 23:58:40 +02:00
funkyfranky
689f9fd8e9
RANGE v1.1.0
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- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
2018-04-07 23:37:07 +02:00
funkyfranky
303f5cb571
RANGE v1.1.0
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- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
2018-04-07 23:36:09 +02:00
FlightControl_Master
b1ecdc727c
Faster menu and fix for Disembark loaded engineers in other helicopter.
2018-04-07 19:00:18 +02:00
FlightControl_Master
7735120f25
Progress on AI_CARGO_TROOPS
2018-04-07 14:21:34 +02:00
FlightControl_Master
a247f56c7e
Progress on AI_CARGO_TROOPS
2018-04-07 10:18:52 +02:00
FlightControl_Master
269b52fd0e
Fixed slingload deploy problem.
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Fixed messaging. Now a message is shown when cargo reports itself when in LoadRange and when near, it will allow for loading of cargo.
Fixed the perception that cargo can be boarded when loaded in an other carrier, which is totally wrong.
2018-04-06 21:28:43 +02:00
funkyfranky
fd34bab65a
Merge branch 'develop' into FF/Develop
2018-04-05 22:47:38 +02:00
funkyfranky
e2df7f9732
Merge branch 'master' into FF/Develop
2018-04-05 22:44:41 +02:00
funkyfranky
ed0c5b2264
Added Range 1.0.3
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Just copied from other branch.
2018-04-05 22:44:33 +02:00
FlightControl_Master
2ebd25d677
Finish Cargo/FC/Csar
2018-04-05 19:54:24 +02:00
FlightControl_Master
5971f6de09
Added CARGO_SLINGLOAD
2018-04-05 19:43:24 +02:00
FlightControl_Master
c60dda2545
Cargo Crate transportation working :-)
2018-04-05 15:06:36 +02:00
FlightControl_Master
0d995d1832
Progress
2018-04-04 14:38:49 +02:00
funkyfranky
e094c8133a
Added PseudoATC and Suppression
2018-04-03 16:49:34 +02:00
FlightControl_Master
1f578d4ab5
Working CSAR ... huray
2018-04-03 07:45:26 +02:00
FlightControl_Master
ec973fcc76
Working CSAR ... huray
2018-04-03 07:43:55 +02:00
FlightControl_Master
25831db057
Progress
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-- Still need to fix an issue with some strang objects appearing and a crash.
2018-04-02 19:33:44 +02:00
FlightControl_Master
d0925ddfc1
Progress
2018-04-02 09:29:51 +02:00
FlightControl_Master
a4d3089fdb
Updates Csar
2018-03-31 09:10:11 +02:00
FlightControl_Master
a94e744028
-- New modules for CSAR tasking.
2018-03-31 07:35:18 +02:00
funkyfranky
9de6993a4c
RANGE 1.0.3
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Improved ammo counting.
2018-03-30 19:54:53 +02:00
funkyfranky
10ebc0b1e7
RANGE 1.0.2
...
Added hit percentage for strafing runs.
2018-03-30 11:30:10 +02:00
FlightControl_Master
9688c606f0
New Cargo files
2018-03-29 17:55:58 +02:00
FlightControl_Master
35f18d0d1f
-- Fixing respawning of CargoGroups after dead event.
2018-03-29 12:48:24 +02:00
FlightControl_Master
93640b1d8e
-- Further fixes for TASK_CARGO_TRANSPORT
2018-03-29 12:02:07 +02:00
FlightControl_Master
c37560275e
-- A lot of fixes to the new Cargo handling model. Now also TASK_CARGO_TRANSPORT is working.
2018-03-29 12:00:11 +02:00
FlightControl_Master
b29ce9b45e
Boarding of troops
2018-03-28 18:00:17 +02:00
FlightControl_Master
31a7a4e993
Default of near radius is 25 meters.
2018-03-28 16:48:03 +02:00
FlightControl_Master
7a8881974c
Optimizations of cargo deployment.
2018-03-28 16:42:37 +02:00
FlightControl_Master
59bf7fdc96
Merged 'develop'.
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# Conflicts:
# Moose Development/Moose/Core/Cargo.lua
2018-03-28 13:49:57 +02:00
funkyfranky
6c26f2cd69
RAT v2.2.1
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Added parking spot DB.
Added spawning on top of other unit check.
Added user functions.
Added trance functions.
2018-03-28 00:03:29 +02:00
FlightControl_Master
2caada0119
-- Fixed a lot of issues with cargo when the cargo representative is destroyed.
2018-03-27 21:03:30 +02:00
FlightControl_Master
7a579a0ab5
-- Fixed a lot of issues with cargo when the cargo representative is destroyed.
2018-03-27 20:59:37 +02:00
FlightControl_Master
272308cf98
Finish SET_AIRBASE_does_not_update_#817
2018-03-27 15:10:54 +02:00
FlightControl_Master
747777b297
-- Fix issue SET_AIRBASE does not update #817 .
2018-03-27 15:10:14 +02:00
FlightControl_Master
b4b2034792
Finish SET_AIRBASE_does_not_update_#817
2018-03-27 15:03:47 +02:00
FlightControl_Master
e22e7f2c58
-- Fix issue SET_AIRBASE does not update #817 .
2018-03-27 15:03:07 +02:00
FlightControl_Master
b1a1c6c552
-- The infantry must only be 5 meters near.
2018-03-27 14:16:04 +02:00
FlightControl_Master
9759640d52
comment
2018-03-27 13:46:55 +02:00
FlightControl_Master
727d64927b
First working prototype of AI_CARGO_TROOPS.
2018-03-27 12:07:16 +02:00
FlightControl_Master
b6fc46fdd0
Cargo Troops
2018-03-26 17:53:23 +02:00
FlightControl_Master
e7518d69e6
Cargo Troops
2018-03-26 07:39:55 +02:00
FlightControl_Master
cce90b1f46
New AI_CARGO_TROOPS class
2018-03-26 06:52:24 +02:00
FlightControl_Master
a15ef93e7c
Merged 'develop'.
2018-03-26 06:10:11 +02:00
FlightControl_Master
fa92615f5d
-- Fixed Designate menus for UNITS and TYPES.
...
-- Fixed error in Detection Units and Types, when the last unit is destroyed in teh collection, it would crash the logic.
-- In the event processing, no error to be generated if the target static is not found.
2018-03-26 05:33:17 +02:00
Sven Van de Velde
4c91880a85
Improved dynamic loader process
2018-03-25 20:27:18 +02:00