-- You can now deploy cargo anywhere in the battlefield.
-- The menu generation is improved.
---- No more first remove menu and then build, but "refresh"...
Fixed boarding process when a carrier would ascend while boarding, the
boarding process would be cancelled by the cargo. the carrier is
notified of that event. When the carrier lands again, he can again board
the cargo using the cargo menu options.
-- Added player count to plannes task menus
-- Detailed task report only shows the players in the task.
-- Added method GetPlayerNames for a Task
-- Added method GetPlayerCount for a Task
-- Started with a threat level implementation on the menus, but there is
a problem with the refresh...
-- Detected range will now correctly update between detections.
-- Detected known or unknown type will now be correctly reported.
-- Detected distance is now correctly estimated or known.
-- Removed visual detection, because it just is not working correctly.
-- Cleaned up the code.
-- Added new fields in DetectedObject structure.
-- Added parameters for IsTargetDetected API
-- Each group can now select from a menu to report a task overview or
only the task with a specific state...
-- Dactivate the flashing of the available tasks. A small message is
displayed now.
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.