Readme update for recognition functions

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@ -57,6 +57,7 @@ This script is a rewrite of some of the functionality of the original Complete C
* [Mi\-8 ARC\-9 VHF Radio Setup](#mi-8-arc-9-vhf-radio-setup)
* [UH\-1 ADF VHF Radio Setup](#uh-1-adf-vhf-radio-setup)
* [Advanced Scripting](#advanced-scripting)
* [recognition assistance](#recognition-assistance)
## Features
The script supports:
@ -103,6 +104,7 @@ The script supports:
* Count soldiers extracted to a zone (the soldiers disappear)
* Waypoint triggers to force dropped groups to head to a location
* Advanced Scripting Callback system
* Target recognition assistance functions to mark targets on the F10 map
A complete test mission is included.
@ -1102,6 +1104,13 @@ White pointer pointing to beacon on the compass:
![alt text](http://i1056.photobucket.com/albums/t379/cfisher881/dcs.exe_DX9_20150608_075211_zpsdaus4wxt.png~original "Radio Compass")
# recognition-assistance
The recognition functions in the F10 menu allow you to mark/delete/refresh marks on targets within sight of the aircraft being piloted by the player.
Enabling/disabling automatic refreshing of marks on targets within view allows you to track them as they move.
Below is a complete list of all the "actions" plus the data that is sent through. For more information its best to check the CTLD Code to see more details of the arguments.
# Advanced Scripting
CTLD has an optional callback API that can be used to trigger actions in code
@ -1116,8 +1125,6 @@ ctld.addCallback(function(_args)
end)
```
Below is a complete list of all the "actions" plus the data that is sent through. For more information its best to check the CTLD Code to see more details of the arguments.
* `{unit = "Unit that did the action", unloaded = "DCS Troops Group", action = "dropped_troops"}`
* `{unit = "Unit that did the action", unloaded = "DCS Vehicles Group", action = "dropped_vehicles"}`
* `{unit = "Unit that did the action", unloaded = "List of picked up vehicles", action = "load_vehicles"}`