This commit is contained in:
FullGas1 2025-04-06 19:26:06 +02:00
parent 7db8e2d772
commit 99f2c7aec0

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@ -2060,10 +2060,9 @@ function ctld.repackVehicle(_params, t) -- scan rrs table 'repackRequestsStack'
local playerHeading = mist.getHeading(PlayerTransportUnit)
local playerPoint = PlayerTransportUnit:getPoint()
local offset = 5
if ctld.unitDynamicCargoCapable(PlayerTransportUnit) == false then
local randomHeading = ctld.RandomReal(playerHeading - math.pi/4, playerHeading + math.pi/4)
else
local randomHeading = ctld.RandomReal(playerHeading + math.pi - math.pi/4, playerHeading + math.pi + math.pi/4)
local randomHeading = ctld.RandomReal(playerHeading - math.pi/4, playerHeading + math.pi/4)
if ctld.unitDynamicCargoCapable(PlayerTransportUnit) ~= false then
randomHeading = ctld.RandomReal(playerHeading + math.pi - math.pi/4, playerHeading + math.pi + math.pi/4)
end
for i = 1, v.cratesRequired or 1 do
-- see to spawn the crate at random position heading the transport unnit